Jump to content

blindhamster

Members
  • Posts

    40
  • Joined

  • Last visited

Nexus Mods Profile

About blindhamster

blindhamster's Achievements

Explorer

Explorer (4/14)

  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Hey folks, wondering if anyone has any advice... I've been looking into how the adoption system works in Hearthfires as part of a mod I'm helping out with. Initially I'd planned to do what just about every other adoption based mod appears to do and just add the child to the BYOHRelationshipAdoptable faction and set the rank to 10 (making the child available for adoption as a result) However as the children being worked on currently are for the orphanage, I decided a better approach would be to setup the child in such a way that they get added to the orphanage by the game itself. this resulted in me doing a bit of digging and discovering the child needed to be added to the Orphanable child list, which meant updating the input params for the BYOHrelationshipadoptableAccessor script, or doing it the way the guys at Bethesda did it with Aeta and having a script run as part of game load that would add the child to the list. The only other criteria I can see then, is that a child seems to need to have Linked Refs for parents - and those parents need to be dead, no problem, i created an npc, placed them in the world, gave them a ref and set them to start dead. I then modified the child in their starting cell (Bee and Barb for what its worth) added their mother as a linked ref in LinkCustom02 (which is supposed to be mother), I also for good measure added a relationship between mother and child. According to the BYOHRelationshipAdoptableScript the child should now meet all the criteria to become orphaned and then get moved to the orphanage where they'd get managed by the orphanage quest and scripts and as a result seamlessly integrate into the world with absolute minimal interference with anything else. But here's the problem... the above doesn't appear to be working, the child remains in their originally placed location, if I select them and enter: GetLinkedRef LinkCustom02 it brings back the ref of the mother, and prid on that ref followed by getdead confirms that she is dead... (value of 1) this is in a clean install of the game, the only mods involved are the offical DLC and the unofficial patches. So my question is, does anyone out there have any experience with these scripts and the adoption system as a whole and have any suggestions?
  2. Hi all, Is anyone interested in working as part of a team to fully realise the goals started by Hallgarth with the Skyrim Child Overhaul mod? I stepped in to give him a hand over this past week, we are now using an svn repository to better manage working as a team, and have made quite a lot of progress so far! What we need however are the following people: - a skilled texture artist, Hallgarth has freely said he isn't texture artist so is working almost entirely from the core child skins, what we need is someone with greater skill to step in to help make the skins for each child race more unique - Hallgarth has the model side covered and is working on new race specific normals. -voice actors, we need voice actors for male and female orc children, and ideally at least a generic male and female elf child voice too. Currently we have added about 15 new children to the world of various races, as well as updating all the existing children with the new morphs and appearances Hallgarth has been working on. a number of the new children are adoptable with the plans for a few more to be made adoptable too. We are beginning to look at dialogue for the children as well to make them more unique, with the possibility of some minor quests being implemented as well! If interested, please PM me :)
  3. Hi, are there any voice actors out there with any interest in recording some dialogue for male and female mer and orc children? This is for the Skyrim Child Overhaul mod. Orcs in particular need a voice actor as the standard voice just doesnt fit at all. Mer is a nice to have. If anyone is interested, please PM me for details. Thanks Blindhamster
  4. in fact, taking a look in TES5 Edit at your mod and hearthfires, i think you may have made the children that hearthfires made adoptable no longer adoptable... yep, just tested it. All the children at the orphanage are no longer adoptable. your hearthfires esp needs to modify all the children from there so that they regain any params missing from hearthfires. if you want, i could knock together a quick temp patch to handle that, allowing you to focus on making some new adoptable children? been looking into it, updated hearthfires patch to add the required faction to each of the children that should have it (also added to the dunmer boy in windhelm, purely as an experiment) you need to add dialogue for each child as well, I think... you may want to redo the children from hearthfires, or rather, id wipe the changes for those children, but maybe keep a copy of the new appearances you added, then add hearthfires as a required mod, and add the new appearance directly to the children, as its hard to tell whats been lost altogether, i can see that the stats on a few of them are pretty different and some have more differences than others.
  5. FYI the only difference between the children from skyrim and what they became like when hearthfires updated them is that they gained the following faction: BYOHRelationshipAdoptableFaction [FACT:01004290]
  6. hey Hallgarth, hows things going? any luck with adding some adoptable children? the falmer child looks very well done as well! would be a great addition! really impressed with the mod
  7. downloaded as soon as i saw! will you be looking to add adoptable children? or is that something other modders should look into? cheers again, awesome work!
  8. the other mod doesnt look too good, very very anime in style, it shares the same issue as RS Children in that whilst fairly well done (very well done in some cases) the children look more like incredibly short teenagers with overly styled and made up appearances. your mod will fit in much better with the look and feel of the game and the children look like children!
  9. sounds like you're making awesome progress and overcoming irritating hurdles, good job man :)
  10. sounds great man, keep up the awesome work!
  11. nice update! looking really good! interesting point on the ridges on the heads, its actually a fair point that that perhaps there should be some small indication of it, but it'd be tough to get the look right (you'd want a very slight ridge with very soft lines rather than something as prominent as the screenshot by ghastly IMO) That being said, id probably not change anything now you're so close to being able to get an alpha release out there which will undoubtedly result in some great responses from players and hopefully provide you with the desire/motivation to continue to work on it (whereas working on something for a long time can become a thankless task otherwise)
  12. Sounds like there have been some complications, but it also sounds like you know where you need to go with things next, great news! I like that you're taking the time to make the kids look like their parents, nice touch! (and yet another thing no other mod seems to have bothered doing). Did you work out how to make the children adoptable in the end? I believe it is in fact just some flags that need to be set and not much beyond that :thumbsup: For me the main thing I look forward to most of all is still dunmer children so I can adopt one in a brand new game (running Ac3s Tel Nalta in fact!) But a huge bonus will be to see other children of various races out and about, and more importantly, them actually looking like they fit in. Excellent work! I highly suspect this mod will get a lot of attention once first release goes out :) But make sure you take the time off to enjoy the holiday season properly!!
×
×
  • Create New...