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Project579

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Posts posted by Project579

  1. First you need to create a new save, second your load order is completely unorganized and mods are in wrong places please follow this guide (LOOT is almost always useless): https://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires

     

    When you sort the load order be smart look at what the plugin names tell you, what the mods do and if you are not sure check the mod description.

  2. I think you missed something they are all very easy to install together.

    In order:

    1. "SKSE64"

    2. "Unofficial Skyrim Special Edition Patch"

    3. "SkyUI"

    4. "Campfire"

    5. "Frostfall"

    6. "Campfire and Frostfall - Unofficial SSE Update"

    7. decide between "iNeed" (much simpler only has food, water and sleep) and "Realistic Needs and Diseases All-In-One for USSEP" (more in depth)

    8. Install the mod you decided to use

    9. if you decided "Realistic Needs and Diseases" install "Realistic Needs and Diseases - Frostfall patch"

    10. Done

  3. Keep in mind that TES5Edit is a tool developed by someone outside Bethesda. Same as LOOT and other tools we use. In fact, it is safe to say only CK is from Bethesda. It is not to say the creators of these mods are bad. But they do not know all the in and out of the game, and frankly they aren't paid a salary to sit 10 hours a day working for Bethesda. So it is unwise to clean Skyrim files at all.

     

    I think it is safer to patch them. This is why we have USSEP.

    I don't think you understand what Cleaning Master Files means, What SSEEdit does is undelete Objects and disable them (it places them under the world so they are there but not loaded) that the developers removed without knowing that they would make games crash due to missing references (NULL POINTERS in programming) needed in mods , The delete Identical to master records removes useless records that only increase the load in the game and are simply copies of the ones coming from the master.

     

    Also there are modders in the community that know parts of the engine better then Bethesda (Look at OpenMW) because they had access to the original Gamebryo engine (the Creation Engine is an upgraded version of it) and some have been looking into the code for over six years without source and where able to find and fix bug that Bethesda han no knowledge of.

  4. There are 4 main follower mods: Amazing Follower Tweaks (AFT) (Has lots of features but the controls can be distracting there might be some bugs, I considers this deprecated since the release of iAFT), Immersive Amazing Follower Tweaks SE - (iAFT) (A better version of AFT, has MCM), EFF - Extensible Follower Framework (simple bug free has all a follower mod needs), Nether's Follower Framework (never personally tested this one).

  5. Your save is corrupted for good, you should never disable essential NPCs immortality if you are planning a serious playthrough; when you resurrect an NPC their AI may bug out or break; to fix the problem use the console to progress the quest and continue.

  6. On the technical side the mod is sure going to have some incompatibilities with free mods:

    It changes all the foods (Ingestible), so if you have a mod that modifies those attribute you will need a patch;

    Changes some magic effects, so might need a patch for that as well;

    It changes J'zargo's Flame Cloak Scroll and Scroll of Flame Cloak (to add the heat effect);

    It changes some spells as well;

    so before downloading and installing it you should rename the .esl to .esp and check if it has some problems with your already installed mods.

    the .esl plugin seems to be treated like an esm but i'm not 100% sure if it does count towards the plugin cap.

    Another thing this mod doesn't take into account:

    "They're guaranteed to work with your save games."

    yes but if you remove the mod and try to load the save without it the good old scripts problems will be there like any other mod.

  7. I made that load order without using LOOT for obvious reasons, you can follow this guide to manually adjust your load order: https://forums.nexusmods.com/index.php?/topic/753253-only-you-can-prevent-forest-fires use TES5Edit to check for mod conflicts and adjust the load order accordingly. your load order is anyway really small so you won't probably have any problems. Another way to fix even more compatibility problems (that moving plugins in the load order won't fix) is by using a TES5Edit Merge patch and a Bashed patch.

  8. Laptops can switch between one and the other GPU because the video output of the graphics cards is handled by the mobo the screen in laptops with dual GPU is actually connected with both the integrated GPU and the dedicated but on desktops is physically impossible to use both cards without and external adapter.

  9. the Enderal launcher makes a backup of your data folder you can revert back anytime you want if you open NMM while Enderal is installed bad things will happen anyway the best solution is disable all of your mod in NMM then install Enderal and use NMM to install mods for Enderal you can the use the Enderal launcher to switch between the two. Or make another installation of skyrim just for Enderal this are 3 videos with 3 different methods:

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