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Shika93

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  1. Thanks a lot. It's strange in my opinion that they choose that only for this song, because also all the other background musics could be seen intrusive. Hence I tougth was a bug never fixed with official patches. For me is much more annoying that a song starts and stops randomly than an endless song.
  2. I saw on Google that a lot of people have this issue. When you enter in any map (Novigrad, White Orchad etc), background music starts immediatelly. In Toussaint music starts like 1 or 2 minutes after the loading and when the track is ending, it stops and again a few minutes before start again. It happens mainly with this song:
  3. Noone ever tought to patch the delayed music in toussaint?
  4. Is it possible add guards in Corvo Bianco with some scheduled path? Can be done with Multi Companion Mod Enhanced? Thanks
  5. It is possible to turn on automatically all the light sources when it is raining?
  6. I took Ciri's Sole Momento. That's actually really good. I don't know anything on how to mod a game or add extra material (unfortunatly) but from what I understand playing that mission, he took some character discussions (Ciri and Geralt basically) to create the storyline. Maybe some phrases are too forced, but I liked. Don't know how managed the mission's objective and the monster spawn but the result is nice. It seams a real mission. Even the scenes. I still have to try the ones of Toussaint.
  7. I see. Because I saw a few new quests, I thought that finally CD gave the tools to edit the game like Skyrim. Thank you
  8. Would be nice to have a sort of random contracts at the Ducal Camerlengo office in loop like for some quests of Skyrim. Just to have the possibility to have some nice fights with monsters or other people.
  9. Is it possible to have a bugfix for the music in Toussaint? Is awful that such beautiful place with such beautiful ost, has a problem with loading musics.
  10. I notice behing the armor stands at the end of the house, that there are these hay stack entering in the wall (I add a screenshot). https://ibb.co/r7wRh3T I recently reinstalled the game, I don't remember if there was these stack before. Is it a bug of the game? Anyone else have it? Or is maybe due to some mod I installed? In that case I will figure out which one. Another thing, if it is a bug, it is possible to add as a bug fix (I'm sure it is a bug this one) to light on the second chandelier (the one above Geralt in the screenshot) automatically during the night? Because the first one works correctly, while the second one is never on. I have to use Igni to turn it on.
  11. Is it possible add them through the debug console directly ingame? I would like to open a locked room and add some stands and racks without create a mod (I'm not able to do that). I can use the door unloker mod (https://www.nexusmods.com/witcher3/mods/359) to open empty, locked rooms and try to add these items ingame. Is it possible?
  12. I agree, and maybe even one that allows to build all the structures (why is it impossible to build a butchery and a bakery? Stables and guardhouse, add a Bathouse etc)
  13. Is it possible to have a mod that removes all the useless data from the ram? This game tries to load everything it can inside the ram and vram, even thing that are not usefull anymore. Like when you travel from one place to another and in ram you still can find data that were of the other place. I'm already using the two mods to avoid freezing and lacks due to HDD but I think that also a ram's mode would be necessary untill developer optimise this game with a new patch.
  14. Nothing? A feedback? Is it happend already to someone or it's just me?
  15. It looks that I waited too much to fix the broken's man leg and now it is disappeared from its bed. I still got the A target pointing at that bed but I cannot find him. Where is it? Is he dead? Is there a way to finish this quest? Maybe a mod to go back in time? I could use a previous save data but I had few hours of game...
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