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AdmiralCross

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Everything posted by AdmiralCross

  1. In response to post #58253866. My kingdoms better then your, it has black jack, and Hookers.
  2. I need It the hunger pains for this game is to much.
  3. It uses vast stockpiled resources set aside by the military before the great war, when power was finally restored it began to function again, the enclave believed it had been lost when the nuke had hit Boston, so it had remained untouched until the Institute tried to activate and siphon power from a relay station but ended up activating the factories
  4. You head into a valley that held an automated factory that still constructs and packs shipping containers full of different resources like building materials, gun, ammo, meds,food,etc. Three major faction fight for dominance over these containers the Union (settlers), the Grim (raiders), and the Ghostfaces (wildmen that crawl on all fours and lead packs of beasts). You stumble upon the valley when you hear a garbled radio request for aid you arrive in the valley through an old highway tunnel into a crater that was once a huge industrial park filled with automated factories that now make up a torn landscape that forms the valley, above the high ridges the rad storms have made it too radioactive to survive but in the valley life flourishes as containers filled with supplies keep pouring out of the factories you start out helping the Union fight for the container with a story in which you can join either of the two other factions, as you help your faction fight for and collect the containers their bases expand adding more buildings, shops, defences, people, and more life too it's area. Each time you head out into the valley to collect containers other factions, beasts, and mother nature fights back with harsh difficulties some where you just have to retreat and abandon the container, as you fight to secure your factions dominance over the valley, and when it comes time to fight the other factions bases it also received upgrades based on containers it retrieved making each lost or gain more meaningful, the Union's amphitheater terraces like village, the Grim's terror pit sinkhole town, and the Ghostfaces Maze labyrinth cave city expand and become more amazing with each of the old world artifacts the containers spit out. At the conclusion of the adventure the Union's Traders, the Grim's Warparties, and the Ghostfaces Hunting Parties all head out into the Commonwealth to spread their influence ,conquer, or slaughter their way across new lands aiding you along the way with new perks, companions, and pets.
  5. I'm looking for what I think is called traveling caravan forever it makes all the traveling merchants essential, I've look but I can't find it anywhere and info you have would be appreciated.
  6. it looks awesome, I would love if someone would make some power armor like this. and the shoulder mounted belt-fed gun would be kickass.
  7. Someone has to make one it is my go to gun it combines accuracy, handling and rapid firepower. It could be cambered to .38 because I hate using pipe weapons. Thanks
  8. How awesome would it be to walk around in one of these and you could make the belt fed rifle to go with it.
  9. The "Terrorsaur" Hairstyle from fallout 3 and New Vegas was the only worthwhile option to make and I want it back in the Fallout 4 it was the most badass Hairstyle and it made my characters, please someone bring it back.
  10. I've really wanting to get back into playing this game after along absence, and I chose alot of mods to add some more fun and I'm having trouble with load orders and FNVEditing I've done my best to fine what works and fix it but I'm in need of help if you could look over my load order and tell me what can't go with what to get the game to work I would be much appreciated The game crashes after the first screen. I have made merge patch and tried master update but it did not help and the merge did not fix all of the conflicts this is the load order I'm using
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