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Hieronymos2

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Everything posted by Hieronymos2

  1. I'm having a possibly related problem: after installing mods, my Textures folder has all of the relevant subfolders--but they're all empty. For example, installed CBBE with NMM 0.65.10: but no actual texture files appear in any of the created folders. NMM keeps a mods folder on my C: drive; while the game itself is installed on D: Just used NMM to install >25GB of massive modded texture files for BiRaitBec's super-duper FO4 load order--and there's nothing in all those textures folders! All completely empty!! WTF?! I mean, NMM recognized the install location of FO4 on D:--cause it created all those folders, plus some .esp's; but no actual texture files. What's going wrong here?
  2. Also have this issue...at least assume so. My Quest menu flickers, and quests move up and down in the qeue. My game is heavily modded, but I'm assuming it has something to do with the newly added HUD Framework 1.0f needed to use the Settlements Blueprints mod, as I've never had this issue before.
  3. Sorry if this question has been asked/answered already, but is Rigmor of Bruma for SSE still supported? I played through once, and had a blast. A very well thought out mod. But my new game is having issues...in that SSE ctd's in first Yngol & Casius quest whenever I try to enter a building. At the Orc stronghold it was no biggie, as I just waited an hour, and Yngol dialogue proceeded normally. But with Casius inside tavern building at Fort Dunstad, a ctd bug at this point is a quest-breaker. Force-completing this quest doesn't seem like a good idea. Maybe I should try movetoqt Have Rigmor last in load order.
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