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Nightasy

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Everything posted by Nightasy

  1. Greetings all, So I have a script that I needed to create so I could keep track of an array that can be used between multiple different Events within the same script. As such I had to remove the "Const" flag from the script. The array is basically a collection of Indexes that are determined through a function that is executed in the OnLoad Event. My question is whether or not this script will get unloaded when the Actor I attached it to is unloaded? If not, is there a way I can unload the script in the OnUnload Event? Once the Actor is dead or not loaded there is no need for the script to retain any information. The script works fine. I'm just making sure my script won't store a bunch of useless information in a save game.
  2. Alrighty, So I have been trying to use this tool to make a physics variant of a body mod. I kept getting crashes in game after adjusting the physics for the body. After a bit of testing I believe that the crash is somehow related to running the bsClothExtraData.hkx through this tool. The testing condition is if I simply export the bsClothExtraData.hkx from the Sturgess outfit in Outfit Studio and then immediately import it back into the body project nothing crashes. Game runs fine and I can't get it to crash no matter how long I play. However, if I export the bsClothExtraData.hkx from the Sturgess outfit and then decompile it and recompile it using your tool it will then crash the game when it's applied to the body project. In this test I made no changes to the xml file after decompiling it. This test was ran using the latest version of your tool. I'm going to include links to the relevant files for your review. The Original Sturgess bsClothExtraData.hkx file: http://www.mediafire.com/download/9h9tykma95vxlma/sturgessOriginal.hkx The Sturgess bsClothExtraData.hkx file after having ran through your tool: http://www.mediafire.com/download/ogsayn53f4i1x53/sturgessPostTool.hkx Again, if I take the original and use it in game I can play without crashing. If I take the one I ran through your tool and use it in game, the game crashes after a random amount of time. No changes were made in the xml file after decompile. Hope this information is useful. I should also iterate that the game doesn't crash right away. It crashes after a few minutes of running from one area to another in game.
  3. Already pre-ordered Fallout 4. As soon as I get a custom armor in there I'll make videos showing how to do it. See you all soon!
  4. In response to post #24848419. #24848589, #24848784, #24848849, #24848874, #24849489, #24850684 are all replies on the same post. @Shatto - I'm sorry but at what point did you get to decide what % of profit I should make as a modder? Last I checked that was my decision, not yours. We aren't some little kids that you need to be there to Mommy... modders are typically, really smart people. Smart people know how to do math and know when math adds up to a big number. To be quick and shut that down, the author of Purity would have made 1k USD in only 5 days times. Don't even, I mean really dude, don't even... awe snap son, DON'T EVEN go there.
  5. In response to post #24848419. #24848589, #24848784, #24848849, #24848924, #24849489, #24850684 are all replies on the same post. @Shatto - I believe that mod developers should have had the most say on the matter.
  6. In response to post #24848419. You and the rest of us that deserved to have an opinion friend. Unfortunately we were opposed against around a 24 thousand to 1 ratio. Unique downloads 422,339,047 Members with files 17,368 That's just the Nexus statistics. Those that should have had a voice were mumbled out by those that in all reality shouldn't have had a voice on the matter. Now watch all the people that didn't deserve an opinion pitch a fit right underneath my post. \/ touched my butt, true story. (Don't lie, that's funny right there.)
  7. In response to post #24731409. #24731549, #24731554, #24731689, #24732049, #24732184, #24732424, #24765784, #24779599, #24779689, #24781584, #24788094, #24797939, #24801484, #24802179, #24802394, #24804749, #24805954, #24808504, #24813219, #24838234, #24842449 are all replies on the same post. ...deleted this comment cause I was really drunk when I made it, lol.
  8. I've decided that I won't be removing my mods that were here on the Nexus. After giving this matter more thought I decided that while some have shown they don't deserve free mods there are still those that do. Those that do deserve these free mods should not be punished because of what those that don't have done. These mods are my final contributions and I will not be updating them nor releasing anymore free mods. I wish you all the best of luck and hope you have fun with these mods that I gave away out of charity. I wish you all the best of luck. Best Regards, Nightasy
  9. I've decided that I won't be removing my mods that were here on the Nexus. After giving this matter more thought I decided that while some have shown they don't deserve free mods there are still those that do. Those that do deserve these free mods should not be punished because of what those that don't have done. These mods are my final contributions and I will not be updating them nor releasing anymore free mods. I wish you all the best of luck and hope you have fun with these mods that I gave away out of charity. I wish you all the best of luck. Best Regards, Nightasy
  10. In response to post #24798859. #24798999, #24799109, #24799114, #24799789, #24800024, #24800839, #24802019, #24802639 are all replies on the same post. @CNR4806 - Oh, I'm not the first and I won't be the last. Artists have rights and no one should be allowed to take them away from us. The anti-paid mod community took away the right to sell mods from us. We need to fight for that freedom of choice. You have the right to choose whether or not do download mods, you have the right to choose whether or not to pay for mods. Artists should have the right to give away their work for free or charge a fee to purchase it. Lastly, thanks for more of your hateful and ungrateful sentiments. They are unwelcome but they continue to prove my points. I have no response towards them, I am done listening to the hate.
  11. In response to post #24731409. #24731549, #24731554, #24731689, #24732049, #24732184, #24732424, #24765784, #24779599, #24779689, #24781584, #24788094, #24797939, #24801484, #24802394, #24804749, #24805954, #24808504, #24813219, #24838234, #24842449, #24848324 are all replies on the same post. @Tanesis12 - That is looking at the small picture. The reality is that the Purity mod would have generated the mod author over 1000 USD in 5 days alone. You can call that "a quantity of BS" but I call that 1000 USD. I know I could've easily been pulling in a couple hundred bucks a month at the very least. The issue isn't the % that the mod authors were getting. The issue is that we had that right stripped from us. We had an opportunity stolen away from us. The majority of people opposed to paid modding weren't even modders. This is like fighting slavery in that we had no choice before but to offer all our mods for free but once we were given an option to make money it then became a matter of having the right to sell mods. Now this is a matter of our legal rights being taken away from us. We were legally being allowed to sell mods and now it has been made illegal to do so once again. Nobody fought the matter before because no one suspected that Bethesda would support it. Once Bethesda did show that they supported modders selling their work they opened that door. You can't close that door, you just can't. Just like when slavery was made illegal in the north, you couldn't close that door and now slavery is illegal across the country. People should have the right to get paid for their work. Bethesda supports the modders having a right to choose whether or not they want to offer mods for a payment. This is because Bethesda is comprised of artists and artists believe in other artists having the right to sell their work. That is the bare bones of it. This is a fight for artists rights to decide whether or not they want to charge for their work. Art can be free and art can cost money, that's how it should be. That Bethesda and Valve backed off is a shame because they let the fight against artists rights win. They threw modders rights under the bus and didn't stand their ground. That's metaphorically what they did. But freedom of choice wasn't given away over night. It's a matter of fighting for it and I have chosen my side because I am an artist and I believe in artists having rights. We should have the right to chose whether or not we want to sell a mod that we worked hard on and nobody, I MEAN NOBODY, should be allowed to take that right away from us.
  12. I'm going to end on this note which I worded to another well-known modder. I've always modded in the past for myself. I made mods I wanted for me and then shared them for free on the Nexus out of pure charity. Yes, I made the mods for selfish reasons but giving them away for free was just me being nice. I’ve even gone a step further with such charity on multiple occasions by catering those mods I gave away to fit the desires of the community. I don’t even use some of the body types I’ve converted my mods to work with but someone asked me to do it and I did. What do we get for being nice? Nothing because nothing was expected as it was entirely an act of charity. We asked for nothing and with the exception of a simple thank you here and there, we got nothing in return. Though for all that charity that we offered and all that free stuff we just gave away, it was not without consequence. We built up and unknowingly supported the mentality that mod developers don't deserve anything and that all mods should be free. This was of course not our intent but that's what we did by releasing our mods out of charity. We are partially to blame for creating this mentality. Since paid modding was taken away, I have taken the time to really consider the events that have transpired over this event. While I had not received any money from paid mods, eventually I would have because my work would have sold, of that I am certain. My free mods would have remained free and I had planned to also release a mod for free ever so often simply out of charity for those who could not afford my paid mods. Also because doing so would help keep the quality of my work well known. Such an act would have been like a trend and I can be fairly certain other authors that offered paid content would have taken to such a practice. I’ve come to the conclusion that the anti-paid mod community just took money out of my pocket. They stole an opportunity for me to make a profit through artwork. That is how I see it and that is exactly what they did. For all my charity, this was the thanks that we modders have received. We had an opportunity to earn money doing something that we love to do but because we were so charitable in the past… the opportunity was ripped from our grasp. Gee, thanks a lot guys and gals... real uncool. My free mods would have always remained free and I would have continued to throw a few more free mods out there from time to time. Now none of my mods are available, not even my free ones. Such charity caused me to lose an opportunity that would have been a ‘dream come true.’ Now it’s not the last you’ve seen of ol’ Nightasy. I’ll still make tutorials and teach people how to make mods. I’ll still continue to answer mod related questions but I won’t be one to give mine away. Not anymore, not after this. You can call it whatever you want but I call it being made aware. Anyone can have any opinion they want about me regarding my stance. I am officially done responding to hate. I am officially done giving away my mods. Until paid modding has returned I will no longer offer free mods. I encourage other mod authors to take the same stance. Until we show that we deserve our freedom to choose we won't be heard. They all had a choice not to buy our mods and we should have a choice to offer them for free or for sale regardless of our percentage of the cut. I will not roll over, I will defend my rights as an artist.
  13. In response to post #24731409. #24731549, #24731554, #24731689, #24732049, #24732184, #24732424, #24765784, #24779599, #24779689, #24781584, #24788094, #24801484, #24802179, #24802394, #24804749, #24805954, #24808504, #24813219, #24838234, #24842449, #24848324 are all replies on the same post. I'm going to end on this note which I worded to another well-known modder. I've always modded in the past for myself. I made mods I wanted for me and then shared them for free on the Nexus out of pure charity. Yes, I made the mods for selfish reasons but giving them away for free was just me being nice. I’ve even gone a step further with such charity on multiple occasions by catering those mods I gave away to fit the desires of the community. I don’t even use some of the body types I’ve converted my mods to work with but someone asked me to do it and I did. What do we get for being nice? Nothing because nothing was expected as it was entirely an act of charity. We asked for nothing and with the exception of a simple thank you here and there, we got nothing in return. Though for all that charity that we offered and all that free stuff we just gave away, it was not without consequence. We built up and unknowingly supported the mentality that mod developers don't deserve anything and that all mods should be free. This was of course not our intent but that's what we did by releasing our mods out of charity. We are partially to blame for creating this mentality.
  14. In response to post #24742594. #24742759, #24742849, #24742924, #24742934, #24743009, #24743059, #24743149, #24743254, #24743299, #24743359, #24743449, #24743474, #24743514, #24743524, #24743584, #24743604, #24743624, #24743724, #24743739, #24743769, #24743774, #24743884, #24743929, #24743984, #24744049, #24744139, #24744159, #24744279, #24744479, #24744519, #24744574, #24744719, #24744789, #24744794, #24744929, #24744964, #24744989, #24745004, #24745054, #24745174, #24745279, #24745339, #24745449, #24745494, #24745729, #24745734, #24745839, #24745939, #24746154, #24746294, #24746544, #24746674, #24746704, #24746719, #24747064, #24747169, #24747379, #24747459, #24747514, #24747554, #24747774, #24747799, #24747909, #24748204, #24748329, #24748344, #24748534, #24748849, #24749024, #24749029, #24749224, #24749279, #24749419, #24750314, #24751879, #24752384, #24752494, #24752744, #24753274, #24753624, #24753979, #24754244, #24754444, #24754479, #24754484, #24754654, #24755899, #24761019, #24762099 are all replies on the same post. I have to say I agree with everything you've just said FavoredSoul. I've always modded in the past for myself. I made mods I wanted for me and then shared them for free on the Nexus out of pure charity. Yes, I made the mods for selfish reasons but giving them away for free was just me being nice. I’ve even gone a step further with such charity on multiple occasions by catering those mods I gave away to fit the desires of the community. I don’t even use some of the body types I’ve converted my mods to work with but someone asked me to do it and I did. What do we get for being nice? Nothing because nothing was expected as it was entirely an act of charity. We asked for nothing and with the exception of a simple thank you here and there, we got nothing in return. Though for all that charity that we offered and all that free stuff we just gave away, it was not without consequence. We built up and unknowingly supported the mentality that mod developers don't deserve anything and that all mods should be free. This was of course not our intent but that's what we did by releasing our mods out of charity. We are partially to blame for creating this mentality. Since last night, I have taken the time to really consider the events that have transpired over this past week. While I had not received any money from paid mods, eventually I would have because my work would have sold, of that I am certain. My free mods would have remained free and I had planned to also release a mod for free ever so often simply out of charity for those who could not afford my paid mods. Also because doing so would help keep the quality of my work well known. Such an act would have been like a trend and I can be fairly certain other authors that offered paid content would have taken to such a practice. I’ve come to the conclusion that the anti-paid mod community just took money out of my pocket. That is how I see it and that is exactly what they did. For all my charity, this was the thanks that we modders have received. We had an opportunity to earn money doing something that we love to do but because we were so charitable in the past… the opportunity was ripped from our grasp. Gee, thanks a lot guys and gals... real uncool. My free mods would have always remained free and I would have continued to throw a few more free mods out there from time to time. Now none of my mods are available, not even my free ones. Such charity caused me to lose an opportunity that would have been a ‘dream come true.’ Now it’s not the last you’ve seen of ol’ Nightasy. I’ll still make tutorials and teach people how to make mods. I’ll still continue to answer mod related questions but I won’t be one to give mine away. Not anymore, not after this. You can call it whatever you want but I call it being made aware.
  15. Well, I didn't see a problem with paid mod content. I saw it not one bit different from a site such as Turbosquid or Daz3d. Not one bit different from any site where you buy 3d models. It's a trade, it's also a hobby and it's also a way to make a living. What I did see though that has made me decide to back off from modding for awhile, possibly forever was something much more appalling. I saw a bunch of posts and mods spring up that suggested mod authors didn't work hard on mods. Titles such as "Give me Money for No Reason" and "Pay me for doing nothing" really caught me off guard. Developing a mod, 3d model, scripting, setting up esp files is an exceptionally tedious task. There is an abundant amount of work that is required to make mods. There is an abundant amount of learning that is required to make mods, from learning to use the available tools right down to understanding what a UV map is. I found many posts and those aforementioned mods quite belittling to modders and I'm sorry to say but that is what disgusted me. Not the pay system but the lack of appreciation being shown. There was an abundant amount of work that went into developing the Creation Kit as well as setting up Skyrim so that it could be modded. There was an abundant amount of work that went into setting up a pay system on steam, setting up a workshop to support it. So much work went into the entire setup of Skyrim as well as the Creation Kit as well as the workshop as well as the mods that are developed for the game and it was all so very much under appreciated. The paid mods would not have had any negative impact on the free modding community. There would have always been free mods. Mod authors would have had an additional option to also release paid mods but because of the many (mostly non-mod authors) thinking mod authors don't work hard, that Bethesda didn't work hard, that Steam didn't work hard, now we don't have that option. Mod author's have given so much for free and have never asked for anything in return. The one time we had a bone thrown our way and due to a lack of appreciation it was taken from us. I'm sorry, but I've decided to pull down all of my mods while I think on this experience. I'm not quite decided as to how I feel about all that has happened. I suppose I just need some time to think and until I've come to a conclusion I won't feel comfortable providing support for my mods. Best Regards.
  16. Excellent article Dark0ne. You're saying what I've been saying to anyone that asks me about the entire matter. There is nothing wrong with a mod author wanting to post their content for a fee just like there is nothing wrong with a mod author offering a mod for free. I agree entirely that lashing out towards mod authors that choose to offer paid content on the workshop is completely and utterly selfish and wrong. I've already voiced to many people that the mods I currently have posted on the Nexus are going to remain on the Nexus completely free of charge. While I do have plans to release a few paid mods just to test the waters that in no way means I do not plan on offering some free mods along the way. Free mods, here on the Nexus, are if nothing else a good way to build a following or get your skill seen. It's good for a portfolio and it's good for experience. There's also that great feeling that you get when people thank you for giving away something you made. On that note however I do have a bit of a bad taste in my mouth for people taking mods that were already free and changing them to paid mods. As I said, all of the mods that I have already offered up here on the Nexus for free are going to remain free. It doesn't seem or feel right to me to start charging for mods that I've already given away for free before paid mods were even a thing. I encourage anyone that with plans of releasing paid mods to at least do so with NEW ones and not ones you've been giving away for a long time already. You gave that away already, make something new if you want to charge for it. I mean to say, it's your choice but I encourage you to not be an insincere giver.
  17. In response to post #24626904. #24629779, #24630139, #24630554 are all replies on the same post. See, I think you're misreading my sentiments. First off I never said anything that even remotely hinted as to a sense of entitlement. I have no idea where you got that idea from. Let me put it like this. I was pretty much done modding Skyrim. I mean finito as in not doing it anymore anyways. Now I do not have any intention of taking the mods I already released for free and making them paid content, to me that seems wrong. Content that I already released for free will always remain free right here on the Nexus. I also feel inclined to release additional free mods along with the paid mods to sort of balance out the charity with the profiteering, that's just my good nature though. I just plan on throwing a few more out there since they added this paid system. Had this paid system not been added then I wouldn't be creating any more mods. As I said, I was pretty much done modding Skyrim. Just lost interest in the game and modding it. But hey, if there is an option to make money doing it then I've nothing better to do so I figure I can throw a few more mods out there. Keep in mind that had the paid for mods system not been implemented then I would not be creating more mods because as I said before, I was done modding. 25%, yea that's pretty lame but it's 25% more then I make now. People are buying those mods, that's money man. Money I don't have. Yes, with all the ranters and nay sayers, people are still buying those mods which means one thing. Paid for mods aren't going away. Might as well accept it and deal with it because Valve and Bethesda are making money off of the matter at hand. I can assure it, it's not going away. So you can do one of two things, take part in it to possibly make a few bucks or don't and make nothing. That's essentially what it boils down to. Now I understand that most people that get involved with it will completely stop releasing free mods. I'm not one of those people though. I've decided that I'll still release a few free mods here and there along with the pay for mods. I can only recommend other mod authors do the same but I can't discourage anyone from making money off of art when an opportunity presents itself.
  18. In response to post #24627129. #24627504, #24627699 are all replies on the same post. You completely misread my post. I'm sorry that you read it that way and that is not anything like what I've stated nor does it even come close. You apparently don't know who you are talking to and I won't take offense to it because you are new here. You should probably research me before you make assumptions about me. I've done more for the modding community then you most likely are aware of. I'm one of the good guys. Though I should inform you that your account and IP are most likely going to get banned as you've just encouraged piracy which is against Nexus policy.
  19. In response to post #24627129. Are you a professional 3D modeler or a professional script writer? Are you a professional working in a flooded industry? If not then you might want to take a step back and consider your stance. How many mods have you released for free? How many people have you helped in the development of mods. What has been your contribution to the modding of games? I can assure you that your answers to those questions don't even come close to mine own. Why do I bring this up you might ask. I bring this up because you don't know the position that many modders are in. I'd wager that in the back of your head you are only considering that you might have to pay for something you want. I come to this conclusion since by clicking your name you do not seem to have offered any mods to the community but have much to say about those that have. If someone wants to get paid for modding then more power to them. Have you considered how many modders this might bring back to Skyrim modding? Think about it for a bit and consider that many people have left Skyrim modding to pursue more profitable endeavors or simply because they got tired of it. Think what mods might come to exist because of profiteering. Hell, Skyrim wouldn't exist if not for the bottom dollar. And yes, I plan to release some paid for content along with some free content. I've always considered Skyrim modding charity but now that their is an option to make a few bucks well why not? I was essentially done with modding Skyrim but now that I've come to learn I can make a few bucks doing it I've come back to throw a few more up there. I would not have been doing so had the option to make money not become available. Don't bash people for trying to make a few bucks, times are tough all over. I'd also like to go on record stating that Valve taking a 75% cut is bull. Even turbosquid doesn't take no where near that amount of a cut. The modder does all the work including the conceptual design of the project. They should be the ones walking away with 75%, not the other way around. That is the only gripe I have with the matter but hey, what can you do?
  20. To the nay sayers out there, well, keep in mind that it is their mods and if they want to sell them that is their choice. There is nothing wrong with selling your art work. As a professional 3D modeler I can't rightly state that I am against people selling their 3D models even with Skyrim or any other game for that matter. Developing mods takes a lot of time and effort. Some of the individuals that develop mods, such as myself, spent thousands of dollars on college educations to learn how to do what they can do. They spent all that money with the hopes of earning more money. This of course doesn't pan out all the time and any which way one of these people can earn two cents to cut the difference, well, more power to them. That being said. I have always offered all of my tutorials for free. I share education and my knowledge because I love 3D modeling. I absolutely love it so much that I want everyone to know how to do it. The aspect to me is sort of like fishing with your kid. You love to fish and you want your kid to experience what you enjoy doing. 3D modeling to me is like fishing and people sell fish for a living. I can't rightly say that I am against people selling fish that they catch for a living. Time is money friends and there is nothing anyone can say against that. I might as well say that I plan to throw a couple mods up there for profit. I'm not a rich man and I figure why not sell a few fish. Making money is essential to living. Even the Nexus site, that we all so very much appreciate, does this in part for money. They make money off of subscribers as well as advertisements. Even I make money off of tutorial through advertisements. So much so that they can afford to hire someone and pay them 20k dollars a year. Money makes the world go round. I feel that I can say that in the heart what I as well as the Nexus do is all in good intent, but profit is also a playing factor. Let us not be the pot calling the kettle black. My biggest concern however is information. I request to any that read my words to keep education free and open. Even if by doing so you place the knowledge on YouTube with advertisements or on the Nexus where they can gain profit through advertisement. Keep in mind that someone is going to make money in some way regardless. Again, I support modders selling their mods but I do not support anyone withholding tools to develop mods or information regarding the development of mods. My biggest fear is that such aspects may be withheld for profit. Please do not do so. Keep knowledge free even if that means we have to watch a 15 second commercial to learn it.
  21. I look at it like this, if it is the work of the author then it's at the discretion of the author how their product can be ascertained. If someone develops an armor mod and they will only allow others to use it through payment then that is and should be their choice. Modding takes a lot of time and some people feel they should be paid for that time. I would not hold it against someone else if they wanted to be paid for their mods, they made them and it's their choice. Now I personally have never been one to sell my mods for a game like Skyrim. I have never done that, not once. When I make mods for games I typically make them because I wanted them for myself. I mod for selfish reasons and my creations are things that I wanted in my game. Sharing them on the Nexus is just a friendly gesture and I consider it charity. I have however freelanced quite a few gigs and developed models for payment (not for Skyrim of course but in general.) It's a trade that I make money doing. When people have come to me and asked me to make something specially for them for Skyrim I have, for the most part, told them no and then pointed them towards my tutorial series. I've helped a countless number of people fix their mods but teach a man to fish and all that is how I see it when it comes to making anything from scratch. I've never asked for anything from people that seek my help with modding. My door has always been open to questions and my knowledge poured out willingly. I've always shared all of my tutorial videos completely free of charge on YouTube. Yes, I do make a bit of side change through the commercial advertisements but that's a very small amount of pocket change and more of a perk then my reasoning behind sharing my modding tutorials. I do it because I like to see what people can make with what I show them. I do it because I enjoy using other people's mods too. I do it because the things they create with what I teach them I get to use myself. My reward is what they make with what I show them. This is because I know that most of the time they will share their mods on the Nexus and it will be free for me to download. That is the beauty of a cash free modding community but I can not sensibly deny a simple fact, people have bills to pay. As I said before, when I make mods for Skyrim, I make them for myself. Sharing them on the Nexus is charity. I'm not sure how I could honestly say that if mods were being sold instead of thrown up freely that I might not take a jab at making a few bucks. I imagine most of us modders would because the majority of us are paying bills. I mean, who wouldn't want to get paid doing what they love to do? Though, if this ever were to come to pass I do encourage people to still offer knowledge freely. Don't ever horde it for an upper hand because while I do believe that people should be allowed to get paid for their creations I do not believe anyone should ever horde knowledge regarding the development of modding. That is the kind of thing that concerns me. If mods are being sold then the tool developers that allow for models to be exported and imported could very well hold a golden key. People, such as myself, with knowledge regarding the processes involved with mod creation could very well keep it to themselves thus blocking out competition on a money driven market. It could be quite destructive to any modding community. Rest assured though, if ever those days were to come to pass, I would not be one to hold knowledge hostage and I implore others to share these sentiments in such high regard as I do. As I say this I am reminded of the joy that I have cherished playing Skyrim using mods that people learned to create through watching my tutorials. If for nothing else, always share knowledge freely for the reward that comes from others creations.
  22. In response to post #23529854. #23544324, #23544814 are all replies on the same post. Yea, I hear ya. You wouldn't want to come off as desperate or clingy. Maybe you could instead send a confirmation email explaining the issue and ask them if they did in fact receive your resume. Rather then sending it to them multiple times, that's probably how I would handle it.
  23. In response to post #23529854. Maybe their email server got bombarded with too many applications. I could see that being a possibility. This is dream job to a lot of people. Keep trying or maybe attempt to email it from a different email address.
  24. In response to post #23155249. #23158539, #23175084 are all replies on the same post. If you live in the US that converts to roughly 528.09 USD a week which is a little over 2 grand a month. Not a bad number at all for a work from home position.
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