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fluffyduhutt

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Everything posted by fluffyduhutt

  1. Just what it says. I am really disappointed that there is no Spectral Sword in DAVG. Would be amazing if all the different daggers had different hilts styles and different colored blades. But I would be more than happy with just the starter dagger. EIther way, thanks.
  2. I am very familiar with Battlefield 2142, and all of the Battlefield games in general. It is why I was looking for this mod. To be clear, his mod already exists, I am not asking for someone to make it. I knew it was going to be a long shot, the original mod came out so long ago. I figured I would ask anyways. Maybe someone still has it floating around on some old drive or something.
  3. I was looking for a download of this mod, but it being so old none of the links work anymore. I was hoping that someone here would have a copy of it they could upload to me. You would be the greatest poerson on the internet. Thank you either way.
  4. So there are a couple mods already that do this but they also do a bunch of other crap I do not want. If someone would be willing to make a regulation file that just removes the firing stance before firing Bazooka's, and back mounted cannons to a stagger after firing. More like past Armored Core games. Thank you.
  5. https://www.nexusmods.com/skyrimspecialedition/mods/23661?tab=posts I am looking for the Greatsword held by the guy in the image. Thank you. Aww crap, I copied the link for the image but it just links to the mod the image is from. It is the 4th image. The one with the female on the left and the male on the right holding the weapon in question on his shoulder.
  6. I have two hairdo mods I like, but they both cover slot 1. How would I go about changing one of them to use a different slot? Thank you.
  7. I request someone mod Kristoffer's amor into Elden RIng.
  8. I request someone mod Kristoffer's amor into Elden RIng.
  9. So no matter what ash of war I equip, I get the jump attack that comes with the Claymore (I forget the name of it). All of them. With the buckler equiped, it says "buckler parry" on the left side of the screen. I press "L2" my character does a flip and slams her dagger (I started as Bandit) into the ground. I went to a different character this one using the Royal Greatsword, does flip and slams sword into ground, and not in the way I want them to. No ice explosion or anything. Spells and stuff still work fine, but every ash or war I have tried has been replaced by the flip. Anyone have any clue what the hell is going on?
  10. Hahaha, yeah that is in fact exactly to what I was referring. It is very similar (if not exactly the same) as the mod I am looking for, but the one I am looking was not VR.
  11. It was only a week or two ago. I was looking at it on my phone while on a break at work and I meant to email the link to myself (so as to avoid exactly this problem) but somehow I did not. I can not seem to find the page in my browser history either. It was not Engarde, though that mod does seem pretty neat. Again thank you for the replies.
  12. Those look neat but are not what I was looking for. I don't know how to explain it. It was like they changed the way weapons register hitting something by using the in game physics engine. Think like when you swing your sword in Skyrim the game just runs code and says enemy is in this area in front of you it gets hit. This mod made it so the enemy did not register being hit until the sword actually made contact with them. It also meant the sword would hit multiple things. It also had the side effect of altering the length of weapons because they now had the range of the weapon model. Daggers got shorter range Greatswords got more, but now walls in dungeons could mess your swing up etc. Thank you though for sure.
  13. A while back I was found this mod that added changed how weapons interacted with enemies and the environment. It used the in game physics to read when a weapon impacted something be it an enemy/npc or a wall or tree etc. It also caused enemies and such to react to being hit where they were hit. I have been trying to find this mod online but everything I am finding is all VR garbage. Thank you for any help.
  14. Just what it says. I am looking to move a mod or two from DS3 to Elden RIng. Just weapon and armor stuff, nothing crazy.
  15. This is a thing. https://www.nexusmods.com/eldenring/mods/1410
  16. So I want to look into making my own model swap mods, but I have absolutely no clue where to begin. Any info or preferably tutorials would be awesome Thanks.
  17. I would love to see the Sword from the Big Knight guy (I think he is called the Armored Warrior) in Sekiro ported to Elden RIng. I actually came here today to see if I could find any info on how to do it myself so...
  18. You know I was looking at that sword and I was wondering what it looked like without the crap on it. The Sword of Milos (dungeater sword) is also covered in crap and I was curious what it looked like underneath. So if anyone is willing to do Rykards sword maybe you could do Milos too.
  19. Would anyone be willing to do this for me? I would be most appreciative. Also just to be clear the Sword I want is the greatsword the armored knight guy in Sekiro has. This guy https://sekiroshadowsdietwice.wiki.fextralife.com/file/Sekiro-Shadows-Die-Twice/robertosdad_(1).jpg
  20. I think it is stupid that CDPR added New assault rifle (it's called the Umbra I think) and multiple new sights/scopes. But that I can not put the new sights on the new rifle. So if someone could just add the ability to add a sight to that new rifle that would be awesome. Thanks.
  21. So I keep seeing people talking about (also modding in) European style swords. And nothing against these weapons, I love long swords. That said, I think they are a bit out of place in the cyberpunk world. So I present to you alternative ideas. https://www.deviantart.com/peterku/art/Alex-609819943 https://www.deviantart.com/peterku/art/Lucano-803674133 https://www.deviantart.com/peterku/art/Rodrigo-804732763 Not saying you have to use these or anything, by all means keep using medieval weaponry. I just figured I would try to give some options for ideas.
  22. https://www.nexusmods.com/cyberpunk2077/mods/3556 here's a mod for that nowaki is an alter for masamune so this mod can make it's fullauto but unfortunately for me it's not compatible with FGR so I have to pick one I appreciate that but the Nowaki and the Masamune are different rifles. both are burst fire though. That said I tried the mod out anyway. The Masamune is now full auto, but for some reason the Nowaki is now single shot. Though it still sounds like it is firing a three round burst. Odd.
  23. Is it currently possible to make the Nowaki rifle full auto instead of burst fire. Even better would be a mod that adds a weapon mod in game that changes a weapons firing mode to full auto. In fact, multiple versions to change firing mode to Burst/Auto/Single would be awesome. Maybe issues with charging weapons. Whatever the case if someone would make the Nowaki full auto I would be forever in your debt. Thanks.
  24. I like your style. That said, this is pretty much your third image here. https://www.nexusmods.com/cyberpunk2077/mods/2463
  25. I was wondering if anyone would be willing to replace the Lothric greatsword with the thinner version of it that can be found all over the game. In case you don't know what I am talking about you can see multiple of the sword I mean laying all over the ground near the first fat halberd knight guy. I really liked that sword when I first saw it and was hoping that I would be able to get one to use. Later in the game I find what seems to be the sword I want but for some reason From decided that the version the player gets to use needed a much wider blade. I do not get it, but whatever, maybe someone will fix it for me. Either way, Thanks.
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