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GeneralZodj

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  1. G'day all. Long story short I' m making a armor and want to implement something like metal chest piece upgrade mod under the armor workbench and when you craft the upgrade it adds a chest piece mesh over the base armor mesh. Or another example a leg ammo belt mod and it adds ammo belts on the leg. My question is how do I do that? 1. Is the fully upgraded armor all one nif or is there a base armor nif, and all the upgrades are seperate ones? 2. What keywords to use? / clone? / modify? 3. What attach points to use? 4. Everything else that I can' t even imagine I needed to do or know. I know how to make basic mods like a custom version of ballistic weave or stat buffs for example so I know what the procces of creating a simple one is. Thanks in advance, Zodj
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