Anyone, please? I'd really like to find a solution to this, I can't find a tutorial specifically relating to water; which is the only thing I'm really unable to figure out. I also realize I didn't do a very good job detailing what I'm trying to accomplish... My aim is to add a purified pool of water in the cave; the issue is however, is that the cave's floor surface isn't flat; thus if I move it right to the ground or press F - it floats, or it'll only show a very small portion since it's contouring the texture to the floor's texture. So, what I'd like to do is, have a pool of water a few feet above the cave floor's texture; of which won't simply float in mid-air and look horrible.