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GreyFox77

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Posts posted by GreyFox77

  1. Yup, in the screenshots there's only a version without scope, but in the mod there's one with scope as well.

    If you know how, you could put the Kar98 in a new .esp, which will be pretty lightweight then.

  2. Ok, so, in my personal mod I have a new worldspace. Landscaped, populated etc. There is just one little issue that I cannot figure out.

     

    If I move closer to the mountains, or view at a certain angle, a correct LOD texture seems to show up:

     

    http://www.imagehost.se/images/thumb/7j5hyd3w.bmp

     

    (click thumbnails for bigger view)

     

    However, if a bit further away, or in most viewing angles, I get this drab:

     

    http://www.imagehost.se/images/thumb/8rxq2mpr.bmp

     

    I've looked at some LOD stuff, like on geck.bethsoft.com. I generated LOD textures and moved them from that Source folder to Textures\Landscape\LOD\<worldspace>

     

    Anyone has an idea?

  3. Ohh yes.. I played the original Metal Gear Solid on PC - 'till the disc was worn out! Fantastic game, one of the best in my opinion. Played Metal Gear Solid 2 on Xbox - good, definitely, but just not capturing the brilliance of the first MGS. :)

     

    Hmm... I should go do some VR Missions. ^_^

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