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hbirules

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  1. Is there a SSE mod (or can someone create one) that neatly organizes books onto a shelf by ensuring all books are vertical, or perhaps with a mix of horizontal stacks and vertical books combined? I have tried using Jaxonz Positioner, but that didn't work out so well.
  2. Hello -- I'm wondering if anyone has encountered a weird glitch I created, and can offer a suggestion to fix it. To learn Creation Kit, I've been editing a player home I like created by another mod developer. It has a main room with several doors to other cells. Initially, the doors functioned perfectly, but after my last round of edits, a strange change has occurred. After going into one of the side rooms, when I return to the main room -- rather than teleporting to the other side of the appropriate door, I am teleported to the far corner of the main room standing on top of a table. This new location has become my teleport destination for this main room, regardless of which side room I enter and then return from. Whenever I re-enter the main room, I'm on the table. None of my editing thus far has had anything to do with doors or teleporting. I have only moved items around and brought in new items. The yellow door markers are still in their proper place. There is no teleport marker (that I can see - and I did reveal the markers) in the spot where I am now appearing. When testing the teleport markers in Creation Kit, they work properly, but once in the game, it's haywire. i have been making changes, and then going into the game to view the results. I have used Jaxonz Positioner in the game to place certain quest objects on that table, then went back to CK to make more changes, though I'm careful not to edit anything where I've already placed items in-game. Any ideas? Thanks!
  3. I've tested dozens of mod houses (based on recommendations of other threads) - most of them are really great, just not the "one." I'm hoping someone might know of, and be able to recommend a house for me to try based on a description of key features. Can't hurt to ask! What I'd like to find is a house that: Has a full replenishable mine on premises (or perhaps there is a viable workaround solution?) Has a full replenishable garden (with all available/harvestable vegetation ingredients) Has a display room with a specific spot for all unique items - this is probably most important All the requisite crafting / creating stations, conveniently located close to each other A simple (not sprawling) home plan Comfortable aesthetics Would prefer something above ground near greenery and water, not a cavern/cave/dungeon or snow An items / ingredients sorter would be nice, but not mandatory The battle arena is nice, but not mandatory WHAT I'VE TRIED The closest I've been able to find in the Leveler's Tower. It has the right features, but it's a bit sprawling and not exactly homey. The look is just not what I'm after. I like the feel of Elysium Estate and would probably choose that if it had a bit more mining & gardening The Dragonborn Gallery was great for collecting, but again, no mining / gardening, and I eventually ended up CTD from the mod (in fairness, probably my own fault). Also wasn't big on all the quests. Riverwood Keep -- definitely covered the items display, but was so MASSIVE in all other areas; no mining (that I could find) Radun Castle has a nice mine, but the basic home functionality was a bit lacking. Looked nice, though Aemer's Refuge is too dark and sprawling Dorn Heaven -- REALLY cool look. Even though it doesn't have everything I'm looking for, I'll keep it for a vacation home Rayek's End -- I like the efficiency of the layout, but would prefer not to be in a cave Riverside Lodge -- not sure what to say, other than it just wasn't for me others...I don't remember them all I suppose worst case is I could maintain multiple homes for different purposes, but if there is one that does the trick, I'd rather opt for that. Again, not sure if anyone has any suggestions, but I thought I'd ask. Please let me know if you have any recommendations. Thanks!
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