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fboBR

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  1. WOW, that Will surely help a lot. âFound some other tutorials about exporting in substance painter (Software that I use) and other stuff Like Blender proper exporting. âI'll study these and maybe try to upload some of my models to nexus :smile: âThank you both for the help here, I was Kinda giving up already.
  2. Is there any way I can get these meshes without downloading Oldrim? ​My internet here is a completly crap. ​Will Modded meshes do the trick? ​Besides that, is there any Updated Guide to follow? (For now I have to keep mixing vídeos and I get completly lost, mainly because I never done that before) I Kinda tried that but got lost in the part of associating the game textures. The Interface of most of these softwares are not even close to friendly :tongue:
  3. I'm new to modding (Developing mods, in fact) and I watched some tutorials on the internet (Most of them from 2012~2015) and I decided to put one of my 3D swords in the game by making a mod. But during these tutorials they use files from Oldrim and NifSkope does not seem to recognize the new files from meshes that came from SE. (New versions of NifSkope does not allow me to import anything from SE as well and the older versions only supports LE files) I am using blender and watched that I need to use blender 2.49 to export properly, is that right? (The plugin to the updated blender does not seem to take any effect) Please, I Really want to create my own mods for skyrim. I did It for other games (simple mods) and were not that hard
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