Have you ever wanted to pull out an assault rifle to fight either a giant, a mammoth, dragon, etc? Or wear spandex, either chucking boulders or using your superpower to fight? To go to the rest of "Tamriel", the plane of Oblivion as a dragonborn, to mix together genres, or play in a custom setting? To pull out your ray-gun, and zap the irradiated / zombies / undead / critters? I would. I suspect other would also. A lot of the necessary stuff has already been made for most superpowers except for things like clinging to surfaces, flying (without causing crashes/falling thru the world, ...), super-speed, and super-leap. Some mods have attempted these, with differing levels of capability, and some errors... The visuals and some effects can be found in the spells of Skyrim for a lot of the attack powers, and some defensive as well... Fallout games have automatic weapons, energy weapons, even if a little clunky... Why duplicate efforts, when you could make the engine a common feature, and then only have to focus on story, artwork, and, what items and features are included in the setting. I hope this gets read by the right people, and, is implemented in future products. Also, have a creation kit with all of the resources available, categorized by genre, perhaps. Maybe I'm asking for the impossible, but, if I don't ask, it may not get done, even though it IS possible... As a side note, having an option to auto-complete a quest that is essential to a story-line, having the quests separated into categories like main, side, optional singles, would be great...