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Posts
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Everything posted by nic1357890
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LE [REQ] Bug fix= Fortify one-handed enchants dont work on daggers
nic1357890 replied to toorup's topic in Skyrim's Mod Ideas
Daggers are fine, sneak attacks would be rediculous with more damage. Also kindly STOP constantly bumping this thread, it's not allowed here. -
LE More difficult and challenge mod...
nic1357890 replied to killusnow's topic in Skyrim's Mod Ideas
http://www.skyrimnexus.com/downloads/file.php?id=1269 Youre welcome. -
Exactly how is this discussing Skyrim?
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look in skyrimprefs.txt if it says iDifficulty=4 then change it to 1 2 or 3
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Armor skill points do anything without perks?
nic1357890 replied to ShuMaKisO's topic in Skyrim's Skyrim LE
reduces spell cost. -
Armor skill points do anything without perks?
nic1357890 replied to ShuMaKisO's topic in Skyrim's Skyrim LE
Reading comprehension sir, try it. To answer the question, yes you will have far higher armor rating with heavy/light armor 100 as opposed to heavy/light armor 15, with or without perks. -
yea i dont understand why this is gone. Although in oblivion it did mean a disposition drop each time the shopkeeper refused your price offer. Not sure how disposition works in Skyrim (if at all) but at the very least there could be a system where if you haggle too much the shopkeeper finally says "take it or leave it final offer"
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But Bethesda aren't guilty of retconning with Skyrim. The only game in which they at least partially did that is with Oblivion. Looks to me like some people didnt play Daggerfall/Morrowind and now they have this idea in their heads of how TES elves "should" look.
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How can they ruin their own lore, they created it, they decide what direction it goes in and your personal dislike is never going to change that. And then there are the posters in this topic saying that its a "problem" that needs "fixing". Really, if you see the art direction in Elder Scrolls as a broken part of the games then maybe you should be playing something else.
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why do people complain about level scaling so much? its funny because Fallout new vegas came out and then everyone complained there wasnt enough level scaling. No pleasing some people.
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Minor things I wish were different
nic1357890 replied to malevolentraven's topic in Skyrim's Skyrim LE
My main concerns so far- Smithing/Enchanting/Alchemy are broken if you put a little time into them. Dragons are mainly nonsense, very easy to kill, giants and those yeti things are far too hard in comparison. Sneaking is overpowered with a little points invested into it. Every magic school is missing at least 1 fundamental (im not even talking about Levitation or anything broken) spell from previous games. Alteration unlock spell for example. Weather transitions are still way too fast (instant snowstorms) They made raindrops affect rivers but not npc's No footprints in snow Nights and dungeons still far too bright -
Yes, it is dark and depressing. Skyrim's foundations are by and large a frozen wasteland, obviously habitable but not exactly temperate. Which suits me right down to the ground. I'm not going to complain about Oblivion's landscape, because Cyrodil is a lush part of Tamriel with nice warm summers, but i did find myself missing Morrowind's feeling of exploring an unknown, dangerous part of the world. Skyrim has brought this feeling back quite nicely.
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afaik, cant be done.
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not by default no, but the Elemental Resistance perk allows you to block 50% of ice, fire, and lightning damage with a shield.
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change stamina, health regen, and move speed, permanently
nic1357890 replied to deama's topic in Skyrim's Skyrim LE
use player.modav instead, this command will stay if you save your game. you have to use a positive or negative integer after the modav part. -
Ok last reply on the subject because i feel like im talking to brick wall. Lets get the basics through to you- if you want your mod to be downloaded by lots of people, and to raise awareness of it, a good way would be to host it on a well established, high-traffic modding site. A bad way would be rely on people googling for something they dont even know exists.
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im not saying that at all. stop being pedantic.
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har har you're so clever. but yes, setting the stats for individual actors will need the CS.
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if you want your mod to be downloaded by a lot of people you have to host it here. why are you talking about torrent sites? i dont think you understood what i was trying to say.
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PC - Playing with pad and with keyboard
nic1357890 replied to beholder2's topic in Skyrim's Skyrim LE
there are various ways of doing this, you could use an Autohotkey script or a program like Xpadder. although why you want to use a keyboard and pad together is beyond me. you can navigate to everything easily with the pad (in fact the menu system is designed with control pads in mind). the only thing is quicksaving/loading and the F keys are perfectly functional with a controller plugged in anyway. -
i highly doubt it will take 3 more months to release the CS.
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hate to tell you this, but this project is a massive (and i mean MASSIVE) undertaking. how long have they been messing around with Morroblivion? 3 years now? something like that. and its still nowhere near to being finished. plus you will have continuous problems with the legality of it (Morroblivion was constantly under review at TESnexus before finally being removed from the site) to be frank, this project isnt going to progress in a satisfactory manner and i think your team would be better off making quest mods etc from scratch within Skyrim's world.
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LE Zeitdruck's Giant Wishlist (Contribution encouraged)
nic1357890 replied to Zeitdruck's topic in Skyrim's Mod Ideas
A carriage outside of every major town and village would be nice, along with mark/recall spells. I try to play without fast travel but places like High Hrothgar are just tedious to get to and it would be nice to have some fast travel options without the ability to just click any location on the map and instantly be there. (maybe add a dragon shout that allows fast travel to High Hrothgar)