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Markkuboi

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  1. Same issue, kinda. Functions work and respond properly, no instabilities caused by various settings nor .inis, but the GUI values are not taking place at all no matter how much they're twisted around. Here's hoping someone would know a solution.
  2. Greetings! Having recently replayed the Syndicate flop-boot from 2012 I thought this gun would fare far better in FO4. Personal favourite of mine from the game. In-game it's a .45 ACP pistol with a 3-round burst as its secondary firing mode and boasts an 18 round magazine. I have the texture and models files isolated and packaged should the need arise and should anyone be willing to port this sidearm to Fallout, but since I am not quite sure would it clash with even remotely with sharing licensed content, I will not upload the files publically. Attatched are some images of the said pistol.
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