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Everything posted by demicabestan
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:cool: hello I tested by activating Window Defender again and forbade reading the software files but it works only partially. The Bsa and textures are always blocked and read-only, no extraction possible to do Merge with Merge Pluging. But a TES Edit (Xedit) enhancement can read Form IDs again and display the result of Crash addresses. It is therefore a mixed success.
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In fact I totally disable Window Defender in my system. Window Defender normally is no longer working on my computer. But it does not solve the problem. I will activate again Window Defender by following the procedure Of page 2.
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Do you know if MO is working properly in this new build? The last reliable build for MO seemed to be 12632 I can't say with certainty as I use NMM. But I know that since posting a windows filing system fix, (windows was making files read only and even with administrator privileges denying access to game folders for third party apps), find on page 2 of this forum, I haven't heard anyone saying anything to the contrary. If they are having trouble I encourage them to speak up so others can know as well and we as insiders can bring it up with Microsoft before the general public update is released. :confused: hello i confirm problem with all tools for the games , i am administrator in my system i give right for free use with all my soft but in reality no sucess. Xedit , Merge pluging , and many other no really full acess with my games since last upgrade microsoft in window 10 , my first problem for this beginning in end of Spring. Merge pluging no see and write for bsa and texture. xedit no edit for see crash dump..etc etc.
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Did you try the fix I explained above concerning file access from 3rd party applications? :confused: Yes I have seen, but I already totally disable window defender since a very long time because it is source of problem. And it no longer works in my system. Anyway I have a complete security suite from Kapersky. :down: follow this link i open topic in Step : http://forum.step-project.com/topic/12430-crashstop-window10-insider-pro-with-dyndolodexe/ :cool: In reality after upgrade driver system and graphic card , use new dyndolod 2.7 give by sheson work in 64 , use exe 64, total success . But in reality the problem its not Insider pro window , its Mod DLC BRUMA. The author thinks remove Bruma to Oldrim, its too big for Oldrim Legendary , ctd for several gamers. Development only in SE in future for Bruma.
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:ohmy: Warning I have a crash Stop Window System Insider Pro with Dyndolod when creating the Lod with dyndolod exe. :cool: But it works without worry with TES5LODGen. My two Skyrim (oldrim and SE) works great with Window Insider. after TES5LOD Generator.Otherwise the result is a good one with Lod in 1K. very beautiful game with heavy mods and textures. For Dyndolod I will inquire if there are solutions. :confused:
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:happy: thanks working !!!! With DX9 new window 10 pro Insider preview build 1651 for Skyrim http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg for my gtx 1080 Ti and Skyrim and other old games i am happy !!! :wub: with DX11 new window 10 pro Insider preview build 1651 for Skyrim Special Edition. http://kephost.com/images/2017/07/29/Presse-papiers-2jpg.jpg :huh: thank you for this information, it's a shame. I use the number of dx9 on Skyrim Legend, so use the number of dx9 on special edition also. I did not test on special edition because I have to redo its mod order in full.
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:happy: thanks working !!!! With DX9 new window 10 pro Insider preview build 1651 for Skyrim http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg for my gtx 1080 Ti and Skyrim and other old games i am happy !!! :wub: with DX11 new window 10 pro Insider preview build 1651 for Skyrim Special Edition. http://kephost.com/images/2017/07/29/Presse-papiers-2jpg.jpg