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demicabestan

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Everything posted by demicabestan

  1. :cool: hello I tested by activating Window Defender again and forbade reading the software files but it works only partially. The Bsa and textures are always blocked and read-only, no extraction possible to do Merge with Merge Pluging. But a TES Edit (Xedit) enhancement can read Form IDs again and display the result of Crash addresses. It is therefore a mixed success.
  2. In fact I totally disable Window Defender in my system. Window Defender normally is no longer working on my computer. But it does not solve the problem. I will activate again Window Defender by following the procedure Of page 2.
  3. Do you know if MO is working properly in this new build? The last reliable build for MO seemed to be 12632 I can't say with certainty as I use NMM. But I know that since posting a windows filing system fix, (windows was making files read only and even with administrator privileges denying access to game folders for third party apps), find on page 2 of this forum, I haven't heard anyone saying anything to the contrary. If they are having trouble I encourage them to speak up so others can know as well and we as insiders can bring it up with Microsoft before the general public update is released. :confused: hello i confirm problem with all tools for the games , i am administrator in my system i give right for free use with all my soft but in reality no sucess. Xedit , Merge pluging , and many other no really full acess with my games since last upgrade microsoft in window 10 , my first problem for this beginning in end of Spring. Merge pluging no see and write for bsa and texture. xedit no edit for see crash dump..etc etc.
  4. Did you try the fix I explained above concerning file access from 3rd party applications? :confused: Yes I have seen, but I already totally disable window defender since a very long time because it is source of problem. And it no longer works in my system. Anyway I have a complete security suite from Kapersky. :down: follow this link i open topic in Step : http://forum.step-project.com/topic/12430-crashstop-window10-insider-pro-with-dyndolodexe/ :cool: In reality after upgrade driver system and graphic card , use new dyndolod 2.7 give by sheson work in 64 , use exe 64, total success . But in reality the problem its not Insider pro window , its Mod DLC BRUMA. The author thinks remove Bruma to Oldrim, its too big for Oldrim Legendary , ctd for several gamers. Development only in SE in future for Bruma.
  5. :ohmy: Warning I have a crash Stop Window System Insider Pro with Dyndolod when creating the Lod with dyndolod exe. :cool: But it works without worry with TES5LODGen. My two Skyrim (oldrim and SE) works great with Window Insider. after TES5LOD Generator.Otherwise the result is a good one with Lod in 1K. very beautiful game with heavy mods and textures. For Dyndolod I will inquire if there are solutions. :confused:
  6. :happy: thanks working !!!! With DX9 new window 10 pro Insider preview build 1651 for Skyrim http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg for my gtx 1080 Ti and Skyrim and other old games i am happy !!! :wub: with DX11 new window 10 pro Insider preview build 1651 for Skyrim Special Edition. http://kephost.com/images/2017/07/29/Presse-papiers-2jpg.jpg :huh: thank you for this information, it's a shame. I use the number of dx9 on Skyrim Legend, so use the number of dx9 on special edition also. I did not test on special edition because I have to redo its mod order in full.
  7. :happy: thanks working !!!! With DX9 new window 10 pro Insider preview build 1651 for Skyrim http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg http://kephost.com/images/2017/07/29/Presse-papiers-1.jpg for my gtx 1080 Ti and Skyrim and other old games i am happy !!! :wub: with DX11 new window 10 pro Insider preview build 1651 for Skyrim Special Edition. http://kephost.com/images/2017/07/29/Presse-papiers-2jpg.jpg
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