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Franzibald

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  1. I really think trophies are uninteresting in this game and should give cool effects like making poisoning stronger or changing the way a certain sign works or slightly improving jump distance. Weird stuff like that!
  2. I agree, no exp for grey forces you to do quests in a certain order or lose exp. I would rather quest in whichever order I feel like.
  3. Reviving this to see if anyone knows if this has been done yet? I still yearn for it nightly!
  4. I came on to forum to ask this very same thing. A buff/debuff timer that is visible without having to go into active effects. Im considering teaching myself CK just to make it :/
  5. Im having and issue where all humanoid bodies resist "raise zombie" and "reanimate dead". Super annoying as I also wanted to play Necro type character and im stuck with familiars and the skeleton warrior I can summon using skyrim redone.
  6. I have the same problem. I guess we wait. =(
  7. I would love a mod showed buff/debuff timers from any spell, potion, disease, poison etc that has less time left than 10 minutes on screen. To stop you needing to go into active effects window and check how much muffle, armor etc you have left. Perhaps it would have an indicator for shrine blessings and rested states. Anyone else think its a good idea?
  8. Yeah! You guys know what im talking about!
  9. More types of enemies is a good idea.
  10. A mount that is actually human, like some sort of crazy person or someone you win a bet with that has to carry you around piggyback. Hilarious.
  11. Thanks, I didnt find the No-Helmet mod. What I would really like to see was a tick box in options to "display headwear" on/off. Maybe I'll try to make it as my first mod someday ;)
  12. BUUUUMP! I still cant find a mod that does this. Any help appreciated =)
  13. I dont think i've encountered this, do you mean that none of the one-handed perks apply to daggers?
  14. I feel they could make it even more open, no more "improved skillgain" at all, no "mage skills, warrior skills, theif skills". Just Skills. And standing stones to improve skillgain would mean you would be gimping yourself if you used a skill you didnt have "stoned". In not so many words: No "faster skillgain" options and skills untainted by any belonging. PS: I do like perks =) DS
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