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LordElfa

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About LordElfa

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  • Country
    United States
  • Currently Playing
    Fallout 4
  • Favourite Game
    Fallout 4

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  1. Ya that must be DD's reasoning. He's just jealous. :yes: :thumbsup: Never figured him for jealous; clownshoe for sure but not jealous...
  2. Is Nexus a professional company or a babysitting club?! Enough with all this petty, childish crap, from everyone, please.
  3. Thanks, that worked. Now if only the game was stable enough that it didn't crash randomly when you can't F5 anymore.
  4. I don't use NMM, I prefer to do it manually so how do I manage that?
  5. 1.5 is a beta patch and it disables them.
  6. Of course they intended for PC modders to sell mods for this game on consoles. Can't be letting console squips start having things for free.
  7. Since Wasteland Workshop gave us streetlights finally the hope is that someone can make them wireless. I'd do it but I'm a talentless hack.
  8. You have a robot turned sexy sexbot at your command and you want your dead wife back? Wait, I thought the pods stopped working?
  9. A cryopod you could get in and wait an infinite amount of game time. Wake up, it's the year 3000, the world has rebuilt itself, had another nuclear war and it's a wasteland again.
  10. Why are you such a jerk everywhere you go?! Learn to talk to people.
  11. Good, good, thank you so much guys, I just wanted to make sure. :laugh:
  12. I donated 3 months of premium to a modder and I haven't heard anything from them and when I look at my purchases it show my donation as expired. I bought it on April 1st. Were they notified? Their activity shows they've been on almost everyday.
  13. Well, first, you don't need to use additem, they are automatically added when you equip them. Second, the problem is getting the settlers to keep the gear on and not change clothes while you fast travel.
  14. Thanks so much for that! Are you willing to show the code of what you were trying? Here is something I had in a batch file that worked (with an npc selected): unequipall additem 14831B additem 913CA additem 4CE87 48 additem 3000800 additem 2000800 equipitem 14831B equipitem 3000800 equipitem 2000800 openactorcontainer 1 Now I'm thinking if I just add the line: HideMenu Console it will close the console, and the player is left with the open inventory menu, ready to close with a click. Which is what I want. What were you trying? Maybe someone can help figure it out. Basically, empty their inventory, give them a certain outfit and weapon+ammo, open trade, take everything off, put it back on, close trade then close console. If you take something off manually while the window is open and put it back on and then close it all manually it works and they keep their stuff. It's as if doing it through console doesn't register the same way so they revert.
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