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NightmareEngine

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  1. I'm trying my hand at integrating ammo from CASE 2 (https://www.nexusmods.com/newvegas/mods/43915/?) into leveled lists manually so I don't have to use leveled list organizer or that godawful program modfusion. I understand how to do it manually, simply taking the items and dumping them into leveled forms. But I've read that isn't optimal. Can anyone provide an example NVSE script to integrate some of this ammo so I can get to work?
  2. I'm having some issues finding an old quest mod, and if you're up for it, a strange perk mod. One of the quest or the quest, involves a house overlooking novac that's blocked by an electric tower, which you help destroy. One of the perks from the perk mod gives you an ability to craft chems with permanent effects. Any help would be greatly appreciated!
  3. After stumbling across this file -> http://www.nexusmods.com/newvegas/mods/39089/?, along with Nevada green, I really liked the idea of a green new Vegas, but there's only one issue. Neither of them have distant terrain textures, so the oasis just kinda follows you around. I was wondering if anyone could greenify it, or at least point me in the right direction on how to do it myself.
  4. Hello, first time poster and all that, was going to ask if anyone could do what pineapplesurprise did with the holo automatic rifle here ->http://www.nexusmods.com/newvegas/mods/62457/? but with the fallout 3 G3 model instead of the autorifle? I tried myself but I've hit a wall in blender, wanted to know if I could get any help, thanks a bunch.
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