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HornedOni

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  1. Stock Dragonplate? At home in very cold places? The arms are partially bare, for crissakes. And for that matter, realistically, I'm pretty sure most metal armors would act as decent heatsinks. You'd freeze to death rapidly. Even as a Nord with 50% cold resist. Not to speak of the other races. Or foresworn 'armor'. The reason I like Daedric armor is that I tell myself the power of the hearts used in it's construction keep it magically warm/semi-living. Or something. :|
  2. First of all, let me say that I dislike DRM in most of it's forms, and that I'm not a particular friend of Steam itself, either. As for why I deal with it anyway? I do have a few reasons there. 1. The gifting mechanic. Over here (Germany) many games are released brutally censored. While Steam jumps through hoops to make sure you get those versions when buying locally, it is trivial to send money to an American, then have them gift you the game. That way, I get easy, overnight access to uncensored games, without having to go through the process of importing them from overseas, incurring import tax, ridiculous shipping fees and all that other nonsense. And then having to wait two or three weeks for said game to actually make it's way here. Since said American also gets the game for dollar prices, rather than the ridiculously inflated prices over here, I also save ~30% over German retail. Combined with the cheap sales happening sometimes, holiday events, whatever, I save even more, or even get some games entirely free. Didn't pay a cent for several of my games (DMC3, Darksiders). 2. 'Disc Backup' A few people mentioned this. In one case it saved my butt. X3:TC, bought in retail, registered the game on their forums back then. Disc lost when moving. Got one of the devs to send me the Key (since I had registered it...), put it into steam, downloaded the game, copied the steam folder elsewhere, installed most recent non-steam patch over it (dev sanctioned procedure), BAM, steam-DRM free X3. Though this is more Egosoft being awesome rather than Steam being decent, here. For games you buy retail and keep in your shelf, this is a reduncancy measure, anyway. Nothing stops you from activating a game on steam, then using your steam-drm free disc version anyway. Until your dog decides chewing on the game disc is a good idea, anyway. 3. Steam does have some smart features. Multiboot environment? Several computers? Reinstalling windows often? Worry not, launch steam once, even copy it, games included, whereever, it sets up the necessary registry keys on it's own, all games work. No redownloading. No reinstalling. And since German consumer protection laws work for me, most of the EULA nonsense is rendered ineffective anyway and most likely wouldn't stand up in court. Ha. (One example, all EULAs that you cannot read before purchase ("EULA enclosed inside this box") are rendered completely ineffective.) Either way, this doesn't excuse the ridiculous stuff involving the EULAs of Steam and the Workshop. But it's still a lesser evil compared to the likes of origin (lol), and the advantages are in some cases plenty for me to make the decision to grit my teeth and bear with it. Making the PC Skyrim a Steam-exclusive is Bethesda's fault, anyway. Not Valve's.
  3. I'm stuck on this as well. He's inside the ritual room, unkillable, and doesn't do anything, totally stuck. I want to try setting him nonessential to kill him to see if that helps, but it doesn't work. D: setessential 0001414A 0 executes, but he still won't die. 0001414A is his BaseID according to the wiki. EDIT: The patrol autocompleted the moment I got the quest goal, even though it was daytime. He moved to the house at that time, and has never left since. :| The last prior savegame I have is 7 hours too old, so, er. No. :|
  4. Gotta do it while sneaking to get the damage modifier + different kill animations.
  5. I had that problem with one dragon corpse, too. It seemed a bit glitched and the corpse kept twitching on the ground. Maybe that is related.
  6. I like the elves as they are, too. D: 's a nice change from the norm of elves always being 'prettier' pointy-eared humans. And yeah, they do look similar to the Morrowind designs. At first I was wondering what everyone is talking about. I didn't play Oblivion much. :o Though yeah, the bags below the eyes seem a bit over-exaggerated. Hm.
  7. QUESTS ARE EVERYWHERE. I got enough that I can't mark them all, because most markers don't show up in the scene properly when I do. :o
  8. I got the masked cowl when I joined the DB and they gave a full suit to me. The unmasked one (which I use) is on a shelf. I'm sad that I sold the masked version, the unmasked one apparently cannot be improved. :| Isn't this a spoilery topic, though?
  9. Is it just me, or are giants gimped in vs. NPC fights? I've been wondering about that when I saw random guards fight them, too. With the damage the giants do to the player, I'm surprised they did not oneshot them. :O
  10. In my case, she died during a random dragon fight at the college. Without me noticing. And I only noticed after all my auto/quicksave slots were already overwritten and my last real savegame was... a 'few' hours back. Her naked corpse is still near the college entrance. Do follower corpses not despawn ever?
  11. http://www.skyrimnexus.com/downloads/file.php?id=539 Also, while I agree that the nights are too bright from an atmospheric standpoint, it's probably wise from a gameplay standpoint. When I remember the Thief series, the first thing that comes to mind is that all of my friends that played it, as well as myself, all turned up the gamma to the max to be able to see in the dark to some degree, which made the entire game look like poop. If there was a good, easy to access and toggleable night vision spell, fine (one minute light spells suck. :|). But otherwise dark darkness would force you to pretty much always eschew shields or twohanders for torches. Not sure if that is a good thing.
  12. Strange, I have used the aura whisper before (only twice, mind), and I haven't gotten this. Lucky me?
  13. The time limit on the ressurection is the annoying part. If you raise something, it'd be nice if it'd stick around with you until it dies or you dismiss it. And follow you through zone boundaries. That'd at least make them an interesting alternative to atronachs. :|
  14. As far as I can tell, it also works with just one onehanded weapon and the other hand empty in pretty much the same way as they apply to twohanded weapons. I can bash with just a sword, at least. Not sure if twohanded weapons are more effective than that, though.
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