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Everything posted by Bittermace
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So, you like to dominate and "control" the women in your life hm? Perhaps your own issues should take precedence over your judgments of others. I realize you were probably half-joking when you wrote that, but it's simply to illustrate that both sides of this debate can easily twist the words of the other side to make them look like sociopaths. Or....you could take it at face value and focus on the fact it was a comment about...a game...with characters...that you control....with a keyboard, you took something that was ment as a general comment ment in jest and turned it into a personal response, well done you.
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Cuz there nerds and its the only woman they could ever control :P
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Redguard One Handed Waraxe with conjuration purley for tank and nothing else ? http://www.youtube.com/watch?v=Hf84ZjXCZyE Thats how im playing atm :)
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Redguard, One Handed Waraxe, bow and arrow to pull enemies, Conjuration for nothing but tank and heavy armor http://www.youtube.com/watch?v=Hf84ZjXCZyE This is how its going sofar :)
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Hey I posted this in a seperate forum but its seems more appropriate here I am trying to add a face mask section to these robes/ hood and have run into a few problems and was wondering if there was anyone that could lend me a hand. This is the file structure as it stands at the miniute I have left all details in dismemberskininstance blank as when I start messing with them thats when things go a little wrong for me, if anyone has any ideas or could help me out please please PLEASE let me know thankyou The file can be found for download here : http://www.megaupload.com/?d=XBRMTVSQ http://www.skyrimnexus.com/downloads/file.php?id=4312 It is also attatched to this post http://www.skyrimnexus.com/imageshare/images/3171816-1324501016.jpg note (I am not having problems with anything in the BSLightingShader section) I have left the mask white purley for visual representation,
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Skyrim Meshes help
Bittermace replied to xvom's topic in Oblivion's Oblivion Construction Set and Modders
in the BSShaderTextureSet how many textures do you have linked to the file ? -
Hey I posted this in a seperate forum but its seems more appropriate here I am trying to add a face mask section to these robes/ hood and have run into a few problems and was wondering if there was anyone that could lend me a hand. This is the file structure as it stands at the miniute I have left all details in dismemberskininstance blank as when I start messing with them thats when things go a little wrong for me, if anyone has any ideas or could help me out please please PLEASE let me know thankyou The file can be found for download here : http://www.megaupload.com/?d=XBRMTVSQ http://www.skyrimnexus.com/downloads/file.php?id=4312 http://www.skyrimnexus.com/imageshare/images/3171816-1324501016.jpg note (I am not having problems with anything in the BSLightingShader section) I have left the mask white purley for visual representation,
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Hi guys I am trying to add a face mask section to the robes/ hood and have run into a few problems and was wondering if there was anyone that could lend me a hand. This is the file structure as it stands at the miniute I have left all details in dismemberskininstance blank as when I start messing with them thats when things go a little wrong for me, if anyone has any ideas or could help me out please please PLEASE let me know thankyou http://www.skyrimnexus.com/imageshare/images/3171816-1324501016.jpg note (I am not having problems with anything in the BSLightingShader section) I have left the mask white purley for visual representation,
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Asking for some Much needed help http://www.skyrimnexus.com/imageshare/images/3171816-1324174100.jpg Hey Im creating a hybrid mask from 2 previous hood/ masks from the game and as you can see have run into a problem. Now as far as I can tell its todo with having so many nodes from 2 seperate helmets and I assume some of them actualy overwrite values on others. I would be extremley greatful if someone would be able to explain this and possibly help me fix this to get it working in skyrim thanks allot for your time
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The Elders Scroll V: Skyrim The Forgotten Fierce I thought I would open this thread to share with you some of my ideas and maybe even see if anyone wanted to help create a small team to get this thing off on a running start and out for everyone to play as soon as possible. http://www.skyrimnexus.com/imageshare/images/3171816-1324110207.jpg Synopsis: A legion long since forgotten. In a time of peace a war errupted in the long forgotten lands of Valerius. The legionaires of Eocati known by there enemies as "the fierce" closed in. Highly skilled and generousley paid the fierce knew nothing of the bertail awaiting them. Once deemed a force the imperial army could never win without where now seen as an expense the legion could not afford. As they reached the borders of Valerius the horror of betrail sunk deep into there bones. an army of 6,000 awaited the 800, Quickly they were defeated but for 12 of them. years went past and the men where persumed dead.....until now. Rumors began to spread of the forgotten fierce and there plan to avenge there fallen, soon companys of imperial soldies began to dissapear, there camps burned to the ground, stained with blood and scattered with bone fragments. These rumors can no longer be ignored and you have a choice to make Do you join the ranks of the fierce or will you protect skyrim from burning to the ground. http://www.skyrimnexus.com/imageshare/images/3171816-1324110581.jpg Features: I plan on creating custom outfits as you can see in the above pictures from default armor and weapons already in game aswel as current mods already out that I already have permission to use. They will sit firmly between there default counterparts and the next available set so there not overpowered i.e (Rouge Helmet is traditionaly an orcish helmet and armor will sit between orcish and ebony). http://www.skyrimnexus.com/imageshare/images/3171816-1324110743.jpg I would also like to look into unique items at a later date. http://static.skyrimnexus.com/imageshare/images/3171816-1324110554.jpg You will ether choose to join the rebellion or fight to defeat them. http://www.skyrimnexus.com/imageshare/images/3171816-1324110698.jpg This mod/ campagne will take place both on new and old grounds so hoping for a nice variety of play styles here :) http://www.skyrimnexus.com/imageshare/images/3171816-1324110527.jpg anyways this idea is still pretty fresh so not much more to tell right now. http://www.skyrimnexus.com/imageshare/images/3171816-1324110723.jpg If you are interested in joining me on this project im up for as much help as I can get coders, scripters, texture editors, animators whatever your calling PM me and lemme know im sure we can come together and make something good. Dan Here are a few more screenshots of what I have been working on sofar[/img][/url]
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Looking for an interesting --and fun-- character build
Bittermace replied to Drakhaoul's topic in Skyrim's Skyrim LE
My favorite build sofar is just using 1 handed weapons but only blocking with weapons, complete storyline until you have dragonrend and your set :) I think my next build I might try using nothing but shields and enchanted pickaxes or woodcutting axes lol ! -
yeah and the 5000 cheese wheels if ya seen that one too lol
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Didnt know where to put this thought here was as good as anywhere :) http://www.youtube.com/watch?v=NeOUeUkKRv0 =D
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I need some help please guys, I currently use the latest 4GB Skyrim Mod for...well you know what for and retexture mods work fine it was only when I tried to use non replacer mods and .esp files that I noticed I have noway of accesing the "Data" and Loose files screen The Skyrim 4GB mod I Install launches straight to the load screen not the Launcher like the original Steam version of the .exe I have checked my Skyrimprefs and it already contains the bEnableFileSelection=1 So that dosent seem to be the issue I am having does anyone have any idea what I can do. thanks Bitter
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loading saves that had mods enabled
Bittermace replied to EternalRequiem's topic in Skyrim's Skyrim LE
I had a similar problem when I uninstalled a mod but when I got the warning I accepted and luckily it loaded for long enough for me to quicksave then load the quicksave file and the error was gone -
Oh I got it now thanks allot man the default start page seems to be Most Endorsments in the past 2 weeks instead of All Time, sureley that should be the default page unless its something ive done wronglol thanks for the help mate
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Just a small thing I noticed when on the skyrim nexus forums, I did a search for this but havnt found it reported, When on Skyrim Nexus and you hover over Files and goto Top 100 it loads the page up with the top 25 mods, I have yet to find where I can view 25-50, 50-75 and 75 - 100 has anyone else noticed this ?
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Haha I did exactly the same thing, clicking it thinking Why the hell isnt it working !
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What kind of alternate starts would work for skyrim?
Bittermace replied to Barlas's topic in Skyrim's Skyrim LE
how about you dont create the character that gets caught, but your actualy his/ her partner that was trying to help them escape from halgen and Alduin pops up and the story is about you tracking (who you original play as) lol -
Ok I have a couple of ideas that Id like to run by the coding type modders that I think would really make the menu a little less....cluttered in some ways. Firstly, I'd like to know if it would be possible to add a couple of new headings to the menu as the "misc" section seems to get a little cluttered. The way the menu is setup right now it has these headings: Weapons, Apparel, Potions, Ingredients, Books, Keys, Misc. Id like to know if its possible to add a couple of new headings so a new menu may look like this: Weapons, Tools, Apparel, Jewlery, Potions, Ingredients, Soul Gems, Books, Keys, Quest Item's, Misc My thoughts on this are as follows: Jewlery, There are so many types of jewl/ gems & jewlery that they litter the misc and apparel section and confuse the items that your actualy looking to use. Im suggestion a specific heading for these to be able to keep them all together. Soul Gems, Now this ones a huge problem for me cuz not only are they a key part in skyrim there placed in the MISC section :| I think these would be best suited to there own heading really, ANyone else accidently trapped a lesser soul in a grand gem purley based on the fact that Grand, Lesser and Petty soul gems are at the top middle and bottom of your misc section with a dozen jewls and gems in between that you not only cant evaluate what you have/ need you also gotta find out if any of them are empty. Quest Items, Purley for when your trying to drop items these are undropable and again just litter the misc section. Tools, Just a section id like to see for pick axes, axe's lock picks, Hammers etc My Second thought is being able to seperate your in-use items and inventory items. I'd just like to see the in-use item's displayed at the top of each heading so I can compare them easier with items I am thinking of swapping them out for. Anyways, any coders got any input on the possibilities of this :)
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having the same problem as InsanityOnABun, just because they have tails dosent mean they cant tuck them in lol! but as Bun says it just ruins allota armours purley cuz the of the clipping take for instance the Knightingail armour, it goes straight through the cape, yet if you put the hood on it flattens the ears, why cant the cape do the same...
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Im not sure if this has been mentioned or even asked before but is it atall possible to remove the khajiit's tail? anything like robes or cloaks there tails poke through which is kinda annoying not to mention movment with them it just moves left to right like its a boats rudder lol just thought id ask thanks
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Ok well I got bored the other day so uploaded a video for youtube hope people enjoy it :) http://www.youtube.com/watch?v=tZbM6EatK_Q
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I do like the leveling system dont get me wrong but in skyrim you really can master many different ways to fight. You can create whatever type of character you wantI bet not a single one of us has the same character setup
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DId you think of trying Magicka Poisons ? he cant throw fireballs if he dont have MP's lol