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MrBuio

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  1. Bethesda wants to make money, and Xbox 360 is their largest platform by far. So of course that's the primary platform. But Skyrim did a lot better on PC than Oblivion. Which shows in their support for the title post-launch with patch support, highres texture pack, Creation Kit, Steam Workshop. Regarding why they choose Steam, you are wrong. They choose it because Steams sells PC games, not because "idiots think that it somehow magically stops pirates". Bethesda don't have their own digital distribution yet, as Blizzard and EA. So being on Steam is natural. Having a non-Steam version too would cost more money and create more work, as they then would have to support and patch two different builds of the game. ----- Anyway, still running fine with 1.8 here. A few more mods I use got updated. For people with a lot of complex mods, it's probably best to keep a backup of the game so you can run with the old version until mods get updated to support the new one.
  2. No problems for me with 1.8 so far. Running very stable in fact. Have a lot of mods, and only had problems with Immersive HUD which I now run without until an updated version is made. Edit: Immersive HUD is now updated to v2.0.1+ and works fine with 1.8 and SKSE 1.6.3.
  3. Thanks for the info. Just started Steam and no Skyrim beta available any more. I guess the last beta version now is converted to release version.
  4. Good question. Information I saw was here: http://www.officialplaystationmagazine.co.uk/2012/06/14/skyrim-dawnguard-dlc-info-new-perks-shout-and-armored-troll-body-guards/ If they changed "werewolf" to "beast" I guess most abilities could be used on a werebear, except the howl.
  5. They need to put something in the next DLC too. For example werebears and spears (which would go nice with bear hunting).
  6. I also like the Ebony weapons, and the Dragonscale armor, as you had pictured. As for the ugliest thing, I think the Glass Arrows quiver is really ugly. The right short flat side of them are the worst part.
  7. For your information, people are playing the Dawnguard beta on Xbox 360. What speaks against it, is that there was a werewolf and vampire perk tree shown. If you somehow could play a werebear, I'd guess they put a tree in for it as well. Otherwise it would suffer from same problems as pre-Dawnguard werewolves, they don't scale well. There are some screenshots of the Dragonbone Weapons out, so some people do play the beta, whoever they are.
  8. Correct, default is not having it listed, and it is somehow different from "uGridsToLoad=5", because if you save a game with the latter setting, you will get a crash loading that save if the setting is removed. At least I got it last time I was fiddling with uGrids (using the Skyrim 1.5 patch). Someday I hope Bethesda makes the engine so stable it's possible to play with higher uGrids. I really like the higher settings (I used 9) but it makes the game unstable when I've played some time on my character. I use default now (i.e. not listed).
  9. I think the sword looks good, but it's hard to tell from the poor image quality. I guess more and better images will pop up soon.
  10. Some bad images leaked from the beta http://i.minus.com/iiG8jHSaBLKNT.jpeg http://i.minus.com/iBRUZqu8mzNBI.jpeg http://i.minus.com/isFnvw8Ur0vcG.jpeg http://i.minus.com/ibeiHQ4XltywKR.jpeg http://i.minus.com/ibaT9jFfYrnSVn.jpeg http://i.minus.com/inzJaBaHmjGTz.jpeg
  11. Release version of 1.6 works fine here, no crashers or problems. I'm running a lot of mods, more than I care to count.
  12. In Documents\My Games\Skyrim and the file SkyrimPrefs.ini there is a new setting added as default in v1.6: bShadowsOnGrass=1 It's set to 1 per default as far as I know, but change it to 0 and it should remove grass shadows. And apparently this setting works for Skyrim v1.6.
  13. Thanks for the tip. I like the cellar design, very good open entrance design and a realistic cellar size while still being able to add a lot of weapon racks, book shelves, mannequins and more. Berts Breezehome Cellar (open cellar addon) http://skyrim.nexusmods.com/mods/15801 Berts Breezehome Remodel (total house redesign) http://skyrim.nexusmods.com/mods/8922
  14. ESO will have a hard time finding a market. Not even the mighty Star Wars brand seems to be enough to push a MMO with monthly costs to success. News today are that SWTOR developers are looking at a free-to-play variant (not decided, but an option for future). I wont pay to test ESO, but if there is some sort of free trial or free to play model, I'll test it for sure.
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