Jump to content

Elsarian

Members
  • Posts

    548
  • Joined

  • Last visited

Nexus Mods Profile

About Elsarian

Profile Fields

  • Country
    United States
  • Currently Playing
    Skyrim, Battlefield 3, Chivalry: Medieval Warfare, Chivalry: Dedliest Warrior, Rage, Borderlands
  • Favourite Game
    The Witcher, Oblivion, Morrowind, Skyrim, Fable series, Mass Effect, Call of Juarez, Fallout 3, Fallout: New Vegas, Dragon Age, Rage, Batman: Arkham Asylum, Batman: Arkham City, Mount & Blade: Warband, and Battlefield series.

Elsarian's Achievements

Proficient

Proficient (10/14)

  • Week One Done
  • One Month Later
  • One Year In
  • First Post
  • Collaborator Rare

Recent Badges

0

Reputation

  1. Hello! How's going?
  2. In response to post #10418248. Are you ordering the proverbial turd-sandwich?
  3. Not sure if this is thread necromancy, but I've got this EXACT same issue for the first time since I installed the game when it first released. I have absolutely no clue on how to fix it, I've attempted regenerating my SkyrimPrefs.ini, tweaking a few settings within the .ini, and so many other things including multiple google searches to no avail. This issue started directly after verifying integrity of game cache with steam. 10 files were apparently missing, so steam proceeded to download said missing files. It was a 136MB in total, and after it finished I ran my Skyrim launcher, that generated a new .ini, I edited it back to my specifications (all the same edits I had on my other .ini which I had no issues with), then launched the game. Everything seemed back to normal, no crashing, nothing; until I picked Tundra Cotton. I noticed the exact same thing EpicRandomGuy did. The strange thing is that this issue is not effecting ALL ingredients. For example, I discovered this whole issue while in Rorikstead, so I decided to test out some other ingredients. I walked over to the town garden and picked some potato, leek, and wheat. None of those animations have an issue. It seems to be the mountain flowers (blue and red), thistle, lavender, Tundra Cotton, and more that I probably haven't gotten to test. I hope this provides a bit more information on this strange bug, and I will uninstall the game if it comes to that. But I want to explore all available options before doing that. Before anyone asks about specific mods I'm using, here's my load order: Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Falskaar.esm=1ETaC - RESOURCES.esm=1SPIKE.esm=1XFLMain.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1Unofficial Skyrim Patch.esp=1Unofficial Dawnguard Patch.esp=1Unofficial Hearthfire Patch.esp=1Unofficial Dragonborn Patch.esp=1Better Dynamic Snow.esp=1RevampedExteriorFog.esp=1SplashofRain.esp=1AOS.esp=1Dark NightsB.esp=1realrainextended.esp=1StaticMeshImprovementMod.esp=1StaticMeshImprovementMod-DragonbornTernFix.esp=1StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1adura_skyrimmerchantmod.esp=0improvedbountyrewards.esp=1Book Covers Skyrim.esp=1Book Covers Dawnguard.esp=1Book Covers Hearthfire.esp=1RE_RealEstate.esp=1Skyrim Immersive Creatures.esp=1Skyrim Immersive Creatures - DLC2.esp=1AMatterOfTime.esp=1Chesko_LoreBasedLoadingScreens.esp=1DYNAVISION Dynamic Depth of Field.esp=1WetandCold.esp=1SkyUI.esp=1AMB Glass Variants Lore.esp=1hothtrooper44_ArmorCompilation.esp=1Insanity's Daedric Sword.esp=1StormLord.esp=1Third Era - Dwemer.esp=1HarvestOverhaulDawnguardDragonborn.esp=1HarvestOverhaulSalmonRoe.esp=1HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp=1AdalMatar.esp=1Ebonvale.esp=1OvensAndChurnsPlayerHouses.esp=1quest_pitfighter.esp=0RiversideLodge.esp=1Run For Your Lives.esp=1Thunderchild - Epic Shout Package.esp=1Bounty Gold.esp=1Civil War Overhaul.esp=1Differently Ebony.esp=1PalistovSpinningArrows.esp=1PalistovSpinningArrows_Dawnguard.esp=1Convenient Horses.esp=1ETaC - Villages Complete.esp=1ETaC - Morthal.esp=1ETaC Follower Add-On.esp=1Helgen Reborn.esp=1WhiterunAlivePiano.esp=1EnhancedLightsandFX.esp=1ELFX - Exteriors.esp=1ELFXEnhancer.esp=1RealisticNeedsandDiseases.esp=1RND_Dawnguard-Patch.esp=1RND_ETaC-Patch.esp=1RND_HearthFires-Patch.esp=1RND_USKP-Patch.esp=1RND_Dragonborn-Patch.esp=1dovahkiinrelax.esp=1AlchemyOrganization.esp=1EnchantingAwakened.esp=1EnchantingAwakenedDawnguard.esp=1EnchantingAwakenedPlugins.esp=1The Dance of Death - Ultimate Edition.esp=1Inigo.esp=1XFLDialogue.esp=1XFLPlugins.esp=1moveit.esp=1Alternate Start - Live Another Life.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1RealisticWaterTwo.esp=1RealisticWaterTwo - Waves.esp=1RealisticWaterTwo - Dawnguard.esp=1RealisticWaterTwo - Waves - Dawnguard.esp=1RealisticWaterTwo - Dragonborn.esp=1RealisticWaterTwo - Falskaar.esp=1RealisticWaterTwo - Waves - Falskaar.esp=1DawnofWindhelm.esp=1OvensAndChurnsMain.esp=1OvensAndChurnsMinorInns.esp=1Lore Weapon Expansion.esp=1Merged Patch.esp=1 Thanks to anyone who tries to assist me and others on this insane bug. -Elsarian P.S. Apologies to the moderators if this breaks forum policy.
  4. In regards to timescale, I would personally recommend the Dynamic TimeScale mod. One of my all-time favorite mods, and essential. Link: http://skyrim.nexusmods.com/mods/10594/?
  5. http://forums.nexusmods.com/index.php?/topic/369524-console-modding-is-not-supported-here/ <---------Console modding is not supported here.
  6. Technically, you don't "need" it. However, it's definitely a must have mod. You would be amazed at how many bugs are still left in the vanilla game even after the numerous official patches. USP (unofficial skyrim patch) helps prevent save bloat, messed up quests targets, eventual CTD's with long-term play, and so much more. It won't hurt your game at all by installing it (by 'hurt, I mean conflict with anything else). It's a very clean mod, and extremely useful. It's not that large of a download, so go ahead and install it. It'll make your life a lot easier in the long run, and possibly more. -Elsarian Edit: The full changelog is here: http://www.iguanadons.net/Unofficial%20Skyrim%20Patch%20Version%20History.html
  7. I like Imp's mod and all, but perseid's Realistic Needs and Diseases mod is by far the most compatible needs mod out there. Here's the link: http://skyrim.nexusmods.com/mods/26228/? I definitely recommend that you use RND and see how that helps out your game. RnD also has MCM support, so it can be edited, and even uninstalled from in the game. Very useful. Let me know how that goes.
  8. To add to what bben has said, if you want to just skip Helgen altogether without having to deal with it, then use some of the Alternate start mods. This one is the top community favorite, as well as my personal favorite. Link: http://skyrim.nexusmods.com/mods/9557 Even if you don't want to use it at all, you can just use it for testing instead.
  9. I can for sure say that number 1 is very common. I've seen mammoths falling out of the sky countless times since I started playing on release. Now, the others? By the Gods and Daedra, your game is possessed by Sheogorath himself! Or not himself, whichever.
  10. My current character, which is 30 hours in, is only at 7.53 MB with 73 mods installed. Your save is quickly increasing size that early in the game. It's not yet large enough to cause issues, yet. However, with that said, at that rate you will definitely start seeing crashing and freezing 10-20th hour, if not less. I recommend you strip away all the mods you don't consider essential for play, then start a new game and see what comes of that. 200+ mods is a damn-lot of mods lol.
  11. Save bloat can occur when you have very many mods installed. All those scripts and other information is saved in your savefile, so when you launch your game, all those mods aren't having to restart. Too many can cause your save to "bloat", grow in size, to the point where it becomes unstable. The best way to find this out is by going to where your saves are stored. Default directory for Win 7 is C:/Documents, My Games, Skyrim, Saves. Look for your most recent save on that character, right click the file, then click "properties", and it will tell you how many megabytes large that file is. I've been told that 5-10 MB is normal for the vanilla game, while 25 Megabytes and up is definitely save bloat and WILL cause issues like CTD's, freezing and so forth. Your PC specs don't matter if it's save bloat causing the issue because it's an issue with Skyrim. Let me know what you find out. Also, if the issue is save bloat, then the only thing I can tell you to do, to my knowledge, is decrease the amount of mods you have installed.
  12. Hmmmmm........what's the size of your save? Meaning, are you experiencing save bloat? I ask because no matter how well you get your mods to work with one another, save bloat will always destroy your game. I have a feeling that since you're running so many mods (no doubt large ones) then this is what could possibly be happening to you. Also, have you noticed any particular spots your game keeps crashing at?
  13. Best thing would be to scan your load order with BOSS, see if any mods contain a high number of dirty edits. After that, run TES5 Edit to see if there is a conflicting mod in your load order, and also TES5 Edit to clean those mods that have dirty edits. If you don't know how to use TES5 Edit, then I suggest you look at the many resources online that show you how to properly clean your mods. Links: Gopher's tutorial on TES5EDIT: http://www.youtube.com/watch?v=fw3g_N1jcZQ TES5EDIT Cleaning Guide on the Creation Kit Wikia: http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit Download for BOSS: http://skyrim.nexusmods.com/mods/6 P.S. Remember to follow ALL instructions and advice these people provide. Be sure to read all descriptions and understand everything before tinkering around with mods and Skyrim. Be sure to back up any mod you decide to edit/clean so that in the event of something going wrong, you'll have a back-up copy. Also, if you find any mods that have an excessive number of dirty edits, be sure to go to the comments section of those mods and ask the mod author to clean his/her mod and upload it so that all those who use that mod will have a clean version too. -Elsarian
  14. Simply, put: No. You have to start the quest over with either another character, or have made a save before choosing a side, so that you could reload that save to try the other side of the quest. I actually liked that Beth did this because there aren't many, if any, quests that allow you to actually 'make' a decision. Either way, no you have to choose one or the other. -Elsarian
  15. I hope that's a good response lol? Don't forget that the information is neither confirmed nor denied, so don't take it too seriously. -Elsarian i am interested in it, it seems legit. so yeah, a good response. i am interested about how FO4 will come about, hopefully it isn't as lazy as Skyrim (with the side quests, the side quests in FO3 were fantastic), and they have a hardcore mode which includes a believable inventory system (one does not simply.... carry 100 brooms because they only weigh 1 pound.... and that you can carry 300 freaking pounds, which is absolutely ridiculous and extremely immersion breaking... but that's another thread for another time...). and since Obsidian has some of the original devs of the original FO's, i hope they both work together instead of JUST Bethesda working on it, because Bethesda carter too much towards the casuals, and we have to mod it too our liking to make it an actual survival game. but since this is "next-gen", it could be better than usual. Indeed. I'm really excited to see what they can do with Fallout on the creation engine. I wouldn't mind them keeping the formula they had with FO3 (different MQ and area of course) and instead just ram up everything else. More quests, more NPC's, better towns and settlement, more weapons, more creature diversity, and better design overall. Edit: Especially quests. Bethesda has been doing pretty poor questing since Oblivion. They just feel a bit shallow to me. But who knows, maybe they'll really ramp things up this time.
×
×
  • Create New...