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Slason

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  1. Played around with NifScope a bit, and managed to port some old TES models to skyrim, but I had to copy the model settings from an exisiting model in Skyrim, and change the Shape Data. Got several problems with missing properties after export etc, but I guess someone with knowledge will make a better exporter in a not so distant future : )
  2. Hello, I am 100% new to modelling and 3DS max, and how those things work. However, I have been doing a lot of research, and managed to make a simple box. I exported it to .nif, but when I try to load it in skyrim, the model is empty, and "there is nothing there". Just a blank space. How do I make my model appear in skyrim after exporting it in 3DS max? I am using 3ds max 2010, and skyrim .nif exported. My model file is as following: .nif exported : C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\meshes\armor\working .max file : http://www.mediafire.com/?58tb1x7bnxi6msh I have tried to use NifSkope, but I have not really figgured out how it works. Any help would be really appriciated!
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