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Vidatu

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Everything posted by Vidatu

  1. Came here to give voice to my displeasure, see you've gotten plenty of that already so I'll be civil. I've got two problems. The first has already been addressed; more warning is needed for major updates like this. Second, there needs to be some more capable roll back utilities. I've run the updater, it got part way through and crashed. I don't know if anything got deleted, but everything got uninstalled, which means I have hours of work ahead of me to get everything going again; I do not have the patience for this, and am abandoning my game. I should be able to roll back to the prior version, with all my settings in place, instead of having to do everything again clean. I'm not whining, begging, threatening, or demanding. I'm just frustrated. I know I screwed up by not checking everything out first, but that doesn't change the fact that the update broke my setup.
  2. Hum. Well, I can't figure out how to make it work with GetItemCount, but it seems to when I use GetEquipped. Which is probably better; I guess I don't want it punishing players for what's in their inventory. Side note; is gold not in the inventory any more? I'd have sworn it was before I took a hiatus, but it doesn't look like it is anymore.
  3. Hey all, just a quick question. Can I set a spell to check the content of the player''s inventory when an NPC casts it? As in, can I set it so that a caster will attack the player, and if the player has (as an example) any gold in his inventory the spell will affect him, and if not it will not? And if so, can I set it to see if any element of a list is present, so I don't have to do it for every item? I figured out how to set it so that the spell hits if the player is wielding a weapon included in a list, but I can't figure out how to do it for in the inventory. Regards.
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