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Everything posted by StackEmHigh
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Louie B'Douie, greasy yet likeable crooked cop, makes the scene. I am actively seeking voice actors for this new series. Let me know if you, or anyone you know, may be interested. Here is the trailer. Enjoy. The Life & Times of Louie B'Douie https://www.youtube.com/watch?v=AEkCsGrNwq4
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- 3d animation series
- 3d
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Enviornmental Texture Pack ?
StackEmHigh replied to Riveir's topic in Neverwinter Nights's NWN2 Discussion
I second this question. Thank you for your time. -
How to play multiplayer in NWN2
StackEmHigh replied to Marshmallow6's topic in Neverwinter Nights's NWN2 Discussion
This is a great question, Marshmallow6. I found your thread while looking for advice on finding plugins for the toolset and resources for mod building in NWN2. Hopefully we both find what we are seeking. -
II am interested in learning how to extract the game audio files for modification. Is there a tool available to help me with this?
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Cinematography Question
StackEmHigh replied to StackEmHigh's topic in Dragon Age: Origins's Discussion
Excellent news! I've used (and have) RAD Game Tools, and have used it with smashing results in Fallout 4. Thanks, YaraC! :-) -
Greetings fellow DAO lovers. I am wondering if anyone knows whether or not it is in any way possible to insert a .mp4 type file into a "cut-scene" either through conversion, or a 3rd party tool (or any other means). Thank you for your time.
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Thank you, Mrs. Grumpy Girdle. I've downloaded and installed the Toolset and have found a treasure trove of help on the DAO Wiki. I am wondering if you'd mind if I asked you a question from time to time if I get stuck.
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I want to create a campaign of my own and am wondering if it is possible to use the Dragon Age as a means of making an adventure of my own from scratch. If you have any advice as to where I could find some quality tutorials, I would love to hear from you. Thank you for your time.
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I have been looking for any information I can find for converting FO4 meshes to "Oldrim". Upon conducting a Google Search, I am only met with a wall of links to just the opposite ("Oldrim" to FO4). Any help in finding what I'm looking for would be greatly appreciated. Thank you in advance.
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The Voice Actors of Skyrim (Nexus)
StackEmHigh replied to Hotemochick1992's topic in Skyrim's Skyrim LE
I'm very pleased to see this thread growing! I have been looking for voice actors for some time in anticipation of launching an all new channel (once I have finished building my new monster). I've previously created videos under these now removed channels: Misty City Productions Beneath the Basement Studios I removed these channels because of little things I did not like (regrettably - I wish I had left them up). I have finished creating an entirely new logo for my new brand and will follow up here once I am ready to launch into production. I am very much looking forward to jumping back into the full swing of video production and look forward to contacting and working with the great talent that will be found here, rendering beautiful 4K productions. Thanks to all involved here and chat any time. -
I am seeking volunteers to fill available roles in an upcoming video presentation I am producing. If you are interested and would like to audition, send me a PM.
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Horses... Regular. One-headed. Horses. Thanks! Oh, and 4K.
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I am taking auditions for individuals who wish to play roles of various characters in my machinima films. Please contact me if you are interested in trying out. There are still roles left to be filled in my current production, scheduled for completion for mid to late February. I am actually looking for a lead role to play an ongoing character "Stella" (featured at the link below). Merry Christmas and a Happy New Year to all! I look forward to hearing from you. Sincerely, StackEmHigh Chief Videographer Beneath the Basement Studios
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I am taking auditions for individuals who wish to play roles of various characters in my machinima films. Please contact me if you are interested in trying out. There are still roles left to be filled in my current production, scheduled for completion for mid to late February. I am actually looking for a lead role to play an ongoing character "Stella" (featured at the link below). Merry Christmas and a Happy New Year to all! I look forward to hearing from you. Sincerely, StackEmHigh Chief Videographer Beneath the Basement Studios
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Capturing the magic of post apocalyptic Boston has become a labour of love for me. Beneath the Basement Studios debuts with my video release entitled "Christmas in the Commonwealth". If you do, please like, subscribe, share and stay tuned. I'd love to hear your feedback. Have yourselves a very Merry Christmas and a Happy New Year...and for God's sake, stay safe out there. https://www.youtube.com/watch?v=2RLCqIpW-pc
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How To Merge Multiple Mods with Multiple Master Files
StackEmHigh replied to MTichenor's topic in Skyrim's Skyrim LE
Thank you for providing this great information. After reading some of the entries here, I have learned that this works with the exception of mods that use scripts. I wonder if I can merge mods that have bodyslide files? Thanks for any reply regarding this. -
Thank you in advance for reading this post. I have installed several mods on a clean install of FO4 (masters cleaned). I start the game and everything seems great until I'm trying to get out of Vault 111. When I kill the rad roaches, they act as if they're Vault-Tec lunchboxes...I get good loot from them, but I don't like this at all...I have tried to use google to determine which mod I have installed is causing this behavior to no avail. Can anyone please tell me what mod does this? Or alternatively, is there something else that is making this happen? I can provide my load order if needed. EDIT (SOLVED): This, I found, was caused by a mod called "Tina's Cookiepocolypse".
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I am in need of a "Green Screen" room for my recording purposes...like the one linked below (for Skyrim) - I'd love to see this arrive in FO4: http://www.nexusmods.com/skyrim/mods/80534 Thank you for your time...and for God's sake - be careful out there...
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Here are some ideas that I have which are related to corpses in Fallout 4: - Body Bags (Player can store and quickly transport bodies) Body bags can not only be used to store and transport bodies (even through load doors), but can also be seen in the 3D environment, both open and closed, regardless of whether or not they're occupied. - Animated Body Bathing I think it would be nice to be able to give the player an option to clean up their corpse collection - it may not keep the flies away (hopefully not - they're cool!), but it would be cool to be able to use some old rags and a bath tub to clean them up...who knows when you'll have company? - Clothe Dead NPCs This great mod is available for Skyrim, but I've yet to see it appear on Fallout 4. I'm sure it would be easy to accomplish and am really hoping that this is done...if you read this and decide to oblige, please let me know - I'm eagerly awaiting the creation of these ideas! - Tombstones (Start your own graveyard, for those who don't like to see the stack get higher)...another mod available for Skyrim, hoping to see a FO4 version. - MORE FLIES on / near corpses (perhaps as time progresses)...and maybe after awhile, NPCs could comment on the state of your corpse pile(s). :-) Thanks for your time in reading this - please reply with your comments and / or advice. Never forget...for God's sake...be careful out there.
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Good grief...I have been running in 95 GB circles trying to fix my problem - please help! I recently had a certified tech re-install Windows 10. I then re-installed FO4. I have purchased the Season's Pass, and prior to my re-installation of Windows 10, everything was working amazingly - mods included. Now, I have had to re-install FO4 several times (at the advice of forums), trying many different things, but no matter what I do, I cannot get the DLC to "Enable". Every time I boot up the game, I am in the title screen...I click on "Add-ons", where I am informed that all of the DLC is installed...there is nowhere available to me to "Enable" this DLC...when I return to the main menu, I am then asked if I want to "Enable" the DLC to which I always answer "Yes". However, nothing happens - the DLC does not become "Enabled"... I am extremely frustrated by this, and am eagerly awaiting your response. Thank you for your time.
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Thank you in advance for reading my post. I am having trouble with finding the speed control for the Disco Light. I am wondering how to change the speed of individual objects in the game without altering the game time speed itself (not using "sgtm"). I believe that anything is possible, so this must be too. I have seen mods that change the speed of the character's movement, so this must be something similar. I appreciate any help or advice you have to offer.
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Within the Nexus community, we are fortunate to have many artistic and capable individuals who are always sharing their creations. I certainly look forward to seeing someone improve the vanilla ears that the game provides. :-) Thank you for your time.
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Please Delete Me. Thank you...and for God's sake - be careful out there...
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I would love to see a mod which allowed the player to take (and use) sleeping bags that they find across the wasteland. Thanks for your consideration and time. Good luck out there.