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h3cch3

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  1. First of all I'm not a modder myself, I do however hold a lot of respect for modders,. It has come to the point where some studios are launching games with almost no hand-crafted content (Starfield) and expect modders to fill in the gaps. I think that modders having previously fixed these games may have inadvertently conveyed to developers that it's acceptable to release bad products that will get fixed by the community. The point of this entire post is that I want to encourage modders to reevaluate the games that they are modding to only mod games that they genuinely think are good, because by doing so these studios won't get away with releasing bad products. To be clear, if you genuinely think Starfield is a good game then you should definitely make a mod for it if you want to. If you, however, after thinking about it come to the conclusion that it's not a good game then I implore you to not mod it. This might seem obvious and that no one would make a mod for a game that they don't like, but sometimes it seems like this actually isn't the case, perhaps because people want to be loyal to a studio which has previously released great games. One example is the developer of Skyrim Together who was porting the mod to Starfield (completed about 70%) and then realized that the game is not worth modding.
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