Just like Dheuster said, it isn't my intention to do damage to the user or their machine. I'm asking around these forums to see if there were any potential changes I could implement into my mods that would turn off potential pirates since the new Skyrim is coming very soon. Since I've posted this a couple days ago, I've had time to think it over and since my mods would be compatible with consoles with no edits and they're probably going to be pirated, I might upload them to Bethesda in anticipation of piracy. If they're already there, nobody has any reason to pirate them. At least, that's one way of seeing it. I don't like that solution the most since I personally think Bethesda's mod platform isn't set up properly like the Nexus. If it gets bad enough, then I'll begin considering leaving. But we'll have to see. I am happy that many people enjoy my work and I certainly don't hate console players. I was one myself till this year.