I will say after over 100 hours played, my biggest beef is NPC mages especially when fighting multiples or those of "Master" level (Master Necromancer, Master Frost Mage etc). I've played on Expert first 50 or so hours, then Master after I was able to craft and improve and enchant my armor to fit my build. I often get killed by many mages in under 1 second. I have +40% or better resist gear for each element, carry resist potions for each element, as well as have general +magic resist jewelry which I equip when necessary. I also utilize all my shouts, as well as wards where appropriate, so I'm exhausting most avenues before stating my complaint. Mage NPCs have the ability to spam spells that do over 200 damage with no cast time whatsoever. That blizzard type spell that shoots a cloud of ice, though slow, is something they often just spam at me 10-15 times in a row like a frost sub machine gun. Also, it often comes no where near me, and yet I still take a full hit, though, while in 3rd person, I see the spell passing 5-10 feet behind me. This is just buggy and ridiculous. Even if the hit detection of these cloud type spells was close to accurate, the damage is still way to high to be justifiable. It makes me wonder how NPC mages can be so powerful, but master player mages seem considerably weak compared to my melee build.