Sooo .. Long term, if this becomes popular, what are the implications? A lot of people talking about how hard it will be for paid mods to compete with free nexus mods but when the next Bethsoft game comes out will there even be the option for nexus mods? I mean, if the publishers start making money, for zero effort, zero cost, zero risk and zero QA required, why wouldn't they lock their game to only support steam workshop for mods. They would be leaving free money on the table. This is the start of a closed mod system, mod creators should be looking at the long term effects of opting into Bethsoft and Valve's scheme. Second, if people are buying mods, what incentive do publishers have to not release a half arsed game for full price and collect ~50% of the sales of the inevitable mods that the community makes to fix up their shitty game? They are already incentivised to remove features to sell later as DLC. If this becomes a thing, then why would a publisher spend money to add a popular feature to a game when they can leave it out and cash in when the modding community steps up? Third, even if it doesn't succeed, they are warping the concept of user mods into free DLC. Worst case for them if the modding community is destroyed its no problem because they can develop their own DLC with less/no competition from modders who used to do it for free. I am so disgusted with Valve and Bethsoft, shame on their greedy asses.