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cyrkon

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About cyrkon

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  • Country
    Poland
  • Currently Playing
    The Longest Journey, Planescape: Torment
  • Favourite Game
    Elder Scrolls series

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  1. You can also use mod Tales of Lyncantrophy, it has adds configuration ring which can cure and infect you anytime you want. btw. it's a grat mod for werewolf, with it you MUST transform, like it was in morrowind.
  2. Check. This. Out. http://steamcommunity.com/sharedfiles/filedetails/?id=92471077 Madness.
  3. Vampire Lords use magicka as their main resource, right? Well, I don't really have a lot of magicka and I was wondering if it would be a problem :\ I transformed to vampire having only 150 magicka just to get achivment and it's not a problem, you can spam spells without problems.
  4. http://www.nodiatis.com/pub/19.jpg http://www.wizards.com/magic/images/whatcolor_isred.jpg And from this looooong test: Neutral Good Human Ranger
  5. It's just the place where Nords goes when killed without a fight - these not worthy of Sovengarde.
  6. Great mod, but why Atvir dosen't tell a argonian joke to my argonian character? I really wanted to see reaction ;)
  7. Quest markers often breaks the fun from finding something, I'd like to see quest like in good old times - no quest markers, only description where to go. But Skyrim journal which isn't keeping old entries can be problem. Coming back to your tomb - very nice looking! Do some secret passage with lever opening it on celling.
  8. There could be some kind of faction like Imperial Cult in Morrowind in which quests they give you a clues about whereabouts of these artifacts (kind of treasure hunters guild). But that would be a completely new mod.
  9. I like this very much, if you need any help - you have my computer! Only one thing you should add to this mod: in Skyrim almost all artifacts are to be found by you in deadric quests. Artifacts should be like in Morrowind - scatterded around in the world in hands of other adventurers, sometimes in lord's treasure vaults, in deep caverns or dwemer ruins. This would add a lot realism to Skyrim - I mean if there are treasures, there are a lot of pepole who wants to get it.
  10. I would like to see a mod that changes leveling blacksmithing to that like in wow - the better you are, the better quality items you need to make to level up.
  11. I was thinking about making a mod which would scatter expensive wearpons and armor in the world. For example there would be a treasure vault in solitude (just like great clans' vaults in morrowind) with rare equipment. Or some merchant would have in his wares, lets say, ebony armor (value of these rare items shoud be greatly incrised), and it would be only place to buy it. Only problem is with blacksmithing - it would be very unbalanced. Only solution to this i thought about is to someway make blacksmithing like in wow - the better you are, the better items you must make to level up. EDIT: After a while of thinking items found in dungeons should be capped on some level - to avoid finding superb armor in some lesser dungeon. Oh, and theese anoying big chests on the end of every dungeon - somethig should be done with them... but what i dont know yet.
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