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araphon1

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Everything posted by araphon1

  1. I am seriously ticked off at Bethesda for releasing this sorry excuse for an editor. Around every corner there is a problem I need to overcome. Trying to mod with this tool is not good for my health, blood pressure and all that. What I am trying to do is make a Perk, or ability rather as the perk is already done and now I want the "bonus" in there. I have done several perks and abilities before, so I know the system, but now I want a perk with both benefits and losses. To be specific, I want a character to be good at small arms, IncreaseSkillSmallGuns, but at the same time be bad at talking (a "Speech" penalty) to symbolize "Let the Gun do the talking for you". Only there is no ReduceSkillSpeech. Or Barter. Or any skill other than weapon skills really. Where can i find these? I have seen these skills being reduced by perks in addons before, specifically CharacterTraits by SethCreiyd. I know there ought to be a way to edit them by scripts, but wth, I shouldn't have to do that if Bethesda could pull themselves together for more them 5 seconds at a time. So, any experienced modder aroung here that knows a workaround? Are there any unofficial GECK patches for instance?
  2. So, here's my point of view then... Bethesda is obiously specialised in making brilliant "Singleplayer-only" games, and i don't think anyone there know much about programming multiplayer, so if they implied multiplayer one out of two things would happen: 1: They decide that they should add a multiplayermode because more people would buy it then, but also have a singleplayer mode... But adding a multiplayer mode takes time, and since they have no experience they would probably screw up and deliver some halfdone multiplayer mode that noone woud play, and the programming of the multiplayer mode has taken up time and effort from the singleplayer mode, so that wouldn't be so good as it was supposed too. 2: They would make a MMO(RPG, not) that not only would've sucked, but would also ruin bethesda's good name as a quality game producer, and ruin their economics since MMO's cost alot to program. The only thing that would work is cooperative, since then they only need to make a singeleplayer game, and then add some startlocations and scripts for more people... Some people say that this would lead to some problems concerning storyline and plot.. But lets say that they add things that makes the NPC's say diffrent things depending on how many players there are... Here's an example: Morrowind coop: 1 player: Nerevarine 2 player: Nerevarians, the Nerevar reborn into two people who both have to stay alive and become one in order to take the evil, bad, milkstealing, horrible, bad smelling Dagoth Ur. 3 player: Nerevar and his two best pals reborn 4 player: Nerevar and his top generals reborn So, Multiplayer as in deathmatch or MMO: NO! Nein! Niet! Nej! Nei! Coop?: Maybe, aslong as it does not take too much time and effort off the singleplayer mode.
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