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TheFigment

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  1. I guess my answer would be use my max plugin which has been recently updated ( There is no right answer for which axis is up as its just a convention. Max uses Z-up by default but can be changed if you really want. So just apply a rotation matrix to suit your needs. My experience with some skeletons is they were reusing bone names or not supplying names at all. I changed this plugin to ignore this on skeleton import (but still used for when merging meshes with skeletons because the skin modifiers really need it). And I had no end of trouble trying to match skeleton and bones. I ended up just hiding the bone mesh and showing the links instead (they dont really matter in the end).
  2. The Readme upload tool does not allow files ending in .TXT only .txt apparently. Minor but my files are named README.TXT and it keeps throwing a fit so I either have to rename or change the case in the filename box. Also I keep getting some sort of PHP error after the upload but the files are there if I reload the page. Also the contact link on the form when it fails points to www.skyrimnexus.com/contact.php instead of www.skyrimnexus.com/content/contact.php and therefore cannot be resolved. Finally when I tried to use Contact page I was unable to see the "Verify Your Humanity" image on any of my browsers or even my Nook so I could not post from there. Can you indicate what site you are using so I can remove it from my router firewall?
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