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Lifferds

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  1. Never mind. Found a note re: a glitch. Will try that resolution. I am trying to remove clothing from existing outfits from other mods leaving just the shoes/boots for mix/match. I add the bones for physics to the CBBE body and save the boots as a new project to be added to a new esp for my own use. When I go into a crouch wearing the boots I sometimes see what appears to be the inside of my face totally blocking part of my vision. If I get out of the crouch or remove the boots everything seems to be normal. I have stripped wearing just the boots and still get the vision impairment. What might I be running into, please?
  2. "If you want to remove that rule from the esp, it is a two click process, click the dependencies icon, click the (-) sign for the rule that was applied." Wrong, there frequently is no (-) symbol, so I can't remove the rule, and it doesn't show in Manage Rules, either. And now I've got cyclical rules that I can't seem to remove. Two Thumbs Down.
  3. Somewhere along the road a mod treated me badly and disposed of my supermutant body meshes (ugly exclamation point). I have taken everything from Strong and all he has left is a head with the top cut off. I have verified file integrity with 1 file reacquired and that did not help. 1. Short of reinstalling, is there way the recover those meshes? 2. If I reinstall, will that screw up NMM and any mods I have installed? Thanks
  4. Thanks for the rather disappointing news. At least you solved the EFF.esp quandry.
  5. Trying to reload an old save after mod revamp and get the message about missing plugins giving the name of the plugin. Is there an easy way to identify what mod a plugin goes to, such as EFF.esp, or even a more difficult way short of opening each zip file until I find it?
  6. That looks good, but I still need paper and pencil to make a list. Would be great to have access to this at Goodneighbor, Diamond City, Bunker Hill as well as at settlememts.
  7. There are several good Inventory mods out, however, I have yet to see one that sums all resources contained in all the junk you have scattered across the Commonwealth. If I go to modify a piece of armour I can see how much adhesive, leather, steel, cloth, etc. I have on hand and what is required for the modification, but what I would like is a mod that I could consult that would tell me how much of every resource I have on hand so I can see that I need oil or fibre optics or cloth, etc. That way when I go to a merchant I can easily see what I should be shopping for. A companion to this might be to auto-build a list of resources where less than <nn> are in stock. I could then quickly and easily consult my 'shopping list' and shop smarter and easier. If this already exists, can someone point me to it, please.
  8. It must have been made already though I can't find one. I'm talking about the crossed belts Mexicans are frequently shown wearing in the old western movies. Were they called bandolier belts, something like that? https://www.amazon.com/Kangaroo-Army-Bullet-Belt-Bandolier/dp/B01A62GBVS/ref=sr_1_2?ie=UTF8&qid=1476585305&sr=8-2&keywords=bandolier+belt
  9. How many people remember eating a great meal at a hotel? Probably close to zero. And do you know why? Because hotels try to cook so all of their guests can eat there. Hence, relatively bland meals. The same is happening to TES. Rather than building an awesome game for a particular clientele, they tried to maximize sales by creating a game that appealed broadly. Unfortunately, in doing so, the product is growing stale quickly because there is so little spice. With Oblivion, modders stepped up with some truly awesome offerings, from Hoarfrost and Glenvar Castles to The Lost Spires and Tears of the Fiend and Kvatch Rebuilt and on and on and on. This has yet to occur with Skyrim. The delay of the CS release didn't help and snappy graphics only go so far. And another thing, I'm always freezing and blinded by snow.
  10. I decided to start a new game w/ a new character to see what would happen and guess what. No stutter. I definitely think it is in the save game, possibly ABomb related?
  11. The reverse Q almost is always asked, but I can't say I've seen this one too frequently. Do girls play girl or boy characters? And why? I'm a guy and have played both ways, female in less barbaric roles and after the mods catch up. Not much effort is given beefcake mods.
  12. I have the same problem, momentary hiccups where the screen stops refreshing and then suddenly responds to your mouse movement. When panning side to side, rather than a smooth movement it is jittery. I have seen this indoors, outdoors and in the ladies pantry. I have also noticed it when in a menu such as inventory or save/settings. I doubt it is a GPU (AMD HD 6900 Series) or CPU (Intel i5-2500K @ 3.30 GHz) problem (the cpu never goes above 35-40%). I have also noticed that SR never seems to use more than about 2.5 gb of my 16 gb RAM even when set at ultra. I consistently run between 30 and 45 fps on ultra with all fades maxed out. Even set at low, though my fps goes way up, there is still an occasional hiccup, even in menus. I sure wish someone would come up with the solution. Edit: Tried Clean Boot, no mods, couldn't find "Preemptivelyunloadcells" var. Is it just me or did this seem to get worse with the last update?
  13. This one should be a snap. How about a chest that a player could buy the key for to store items (dragon scales and bones? which are heavy)? If there were a way to limit the contents to, say 100 lbs or 25 items, or some such, it would be even more realistic. One could purchase the key from the Inn proprietor for a reasonable sum, say your level squared (level 4 x level 4 = 16 and level 40 x level 40 = 1600). This could also be on a rental basis, say 5 levels from time of purchase with the rate adjusted each renewal time. Items would not be thrown out, but new items could not be added and all items would be added to inventory if rent not renewed, i.e., "take your stuff and get out if you're not going to renew." Now that I added the extras, maybe it won't be a snap. Snap
  14. I equipped mine with solar cells and wind turbines to power the interior heating elements. A little brandy helps, too. :wink:
  15. I resolved this with the following console tweaks: player.additem 0002d753 1 I believe that is the correct code, I didn't write it down. setstage dunGauldursonQST 100 I had the other two fragments but couldn't get the third from Geirmund's Hall. Quest Stages will tell you what you need to set your quest stage to depending on where you are. This will provide the missing fragment and update the quest.
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