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DjinnKiller

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    Fallout 4

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  1. Do you know that the user HarrMa asked a question the 22nd of July with a followup yesterday?
  2. Hmm. I assumed that setting was part of the config, or baked in to the save. Anyway.... try this 1. Create a text file, startup.txt, add the setgs commands on two lines 2. Copy the startup.txt file to the folder where Fallout4.exe is installed (it varies if you are using Steam or GOG). 3. Edit Fallout4Custom.ini, and in the [General] section add a new line, sStartingConsoleCommand=bat startup 4. This tells Fallout 4 to run the comands in startup.txt when the game starts. Edit: To test that the file is working, add, setgs iTerminalDisplayRate 1200 (as the FIRST line), then go to a terminal and see if it is faster then the default.
  3. Yes, in general for us "not so into modding users"..but (and there always is one....). Depending on your mods and load order you may have to make rules to override the way Loot order stuff. Some examples: I run a DC expansion with the exopatch, a DC vendor mod, Goodneighboor expanded with pateches and the Condo from RedRocketTV, for all that mess I have to make rules in Loot to get it all working as it should. And I also had to make a rule for the People Live In - USAF Olivia mod. Don't know why, the mods by Glitchfinder are really stellar stuff, but something in my load order borked it when Loot did the automatic sorting, so I had to make an override rule to place in the load order to get it to work. I've been using Loot for a very long time, and it has made my FO4-modding less painfull. But, (here is another one), I install a mod, sort the load order with Loot and test the game. Don't install ten mods in one go, and then expect Loot to magically sort it all out. (At least in my experince, ymmv). Over time I have landed on a very stable load order. Given that, I recommend Loot.
  4. I am a NMM user (I know, I know, let the hazing begin) on FO4 Steam, but I like it and have been using it for a very, very long time. When FOLON dropped I bought the GOG version of FO4 (to keep them separated) and did a portable install of MO2, it detected FO4 GOG right out of the bat. Haven't had time to delve in to this, but my plan is to keep using NMM for my FO4 Steam, and then use MO2 for FO4 GOG/FOLON. ...my two cents.
  5. I do the same, I use the luxor files as a base, then pick and choose among the wast amount of great texture mods (using loose files, mostly). To the OP: As a personal choice I also use the "Luxor's Summer Pine Trees Edition": https://www.nexusmods.com/fallout4/mods/66230 (several dependencies though) But that is up to your own personal taste, I highly doubt it may be for everyone.
  6. Not sure if this is what you are looking for, but I highly recommend the mods by luxor8071. The "Fallout 4 HD Overhaul" (if your GPU can handle it, very VRAM intensive): https://www.nexusmods.com/fallout4/mods/52423 Or, the 2k version: https://www.nexusmods.com/fallout4/mods/65720 Both replaces vanilla BA2-files, make a backup of those vanilla files, and you can copy the luxor files back and forth. No dependecies.
  7. To read the values (in the console), use: getgs iHoursToRespawncell getgs iHoursToRespawncellCleared To set a new value (in the console), use: setgs iHoursToRespawncell nbrOfHours ( f.ex. setgs iHoursToRespawncell 168 ) setgs iHoursToRespawncellCleared nbrOfHours ( f.ex. setgs iHoursToRespawncellCleared 480 )
  8. This is dependant on the mod, some mods INCLUDE files for BodySlide, some mods do not (and some mods do not support CBBE, BodySlide etc). Mods that do not include BodySlide files often have links to the BodySlide mods. An example (Yeah, I know, but I do not care, the DX mods are high quality). A mod by DeserterX, https://www.nexusmods.com/fallout4/mods/56198 Bodyslide files made by dianka33: https://www.nexusmods.com/fallout4/mods/56222 Install the main mod, install the BS mod, build your outfits.
  9. To the OP: Nope, the meshes are in that file, the textures are not. FO4 loads BA2's before loose files, search the net about loose files, they override files packed in BA2's The structure is in the BA2 file, if you in the Data folder create a folder Meshes\clothes\hats\YourFIle it will override the file in the BA2
  10. ^ this from fraquar It is impossible to know what is going on without a lot more information. In general, if you are new to modding FO4, stay far away from collections. Pick one, two three mods that you like, READ the mod page for each and every one (and get the Requirements), most modders are pretty good at explaining what their mod needs. Get that to work......
  11. Try using the "autoexec" function. In Fallout4.ini under [General], add the line: sStartingCommandConsoleCommand=bat startup Now, in your FO4 folder (where the Fallout4.exe file is), create a file called startup.txt In that file add the line: fov 90 90
  12. ....or, let us build a eco-system where those that don't have the time or knowledge to dive in to the mod insanity (as we do :-D) can enjoy this game , Let us who have been modding for a looooong time help them. I think that the collection crap, just makes our desire to help, to give good advice, more difficult. Because we cant take in to account all the premutations of all the different "collecxtions". Just my two cents.
  13. Agree. The problem with the whole "collection" nonsense. You have gamers that do not have any knowledge of how to mod this (pile of shite) game engine , and why should they? They think that this should work. They just want to play the game. Download a collection, it must be good. I don't blame them, I blame the rocket scientist that though that "collections" in its current state is a good thing. Unless the collections are heavly moderated, and backed by people who can support the users and help them.... *sigh* This so stupid that I have no words.
  14. Stuttering (with this "gem" of a game engine) can be caused by a plethora of issues. If you want to go down the rabbithole, start monitoring VRAM (the use of GPU-memory), and the utlitization of your GPU. Nothing wrong with your hardware, a 4070 is powerfull stuff, but on my 4090 I can easily saturate the VRAM, (4k++ texutures everywhere I can find them, and running 4k resolution) and get small stutters. If you get a spike when the stutter happens, then its probably a "hardware" issue, on this engine, NOT a hardware issue as such, just not enough to bruteforce it through the engine. If everything seems smooth, you probably/maybe have a mod (or several) messing up the flow, f.ex. script heavy mods combined with texures. Sorry, not a clear answer here, but the FO4-engine is just trial and error (most of the time).
  15. Do you have older/backup saves of your game? Removing some (a lot of) mods ingame will nuke your save unless you can roll-back to a save before said mod was installed.
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