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can anyone help me.....i can't get dyndolod to run through MO2 i add it as an executable but get this message Disregard.......problem solved
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i am going to try this one final time and if it doesnt work perhaps i should accept the fact that i am an old guy fiddling with something he's not supposed to. Tambo maybe if you are around? anyway i get the heightmap into the creation kit but it's too high way higher than it's supposed to be the horizontal scale is right dont know if there is a way of getting all the digets in there if that matters any invert y =false did everything right i think? it almost appears as if it is still upside down even though invert y =false maybe someone can point out something i missed? i like to fiddle so if anyone can help? i use l3dt to generate the heightmap
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Problem importing RAW heightmap into L3DT
123dirk456 replied to 123dirk456's topic in Skyrim's Skyrim LE
ok, figured it out -
Problem importing RAW heightmap into L3DT
123dirk456 replied to 123dirk456's topic in Skyrim's Skyrim LE
aah. the man himself,good.it was actually an error in the current version of L3DT, it's fixed now. my next question is how did you measure the map to centre it on the X-axe? i dont have those co-ordinates is it something you did yourself or something i have to enable to show the co-ordinates? sorry like i said i'm new to this and still have alot to learn. -
Hi there, yea i'm totally new at this , wondering if anyone can help? I am following a tutorial "From L3DT to Skyrim" by TambO(tambomedia) anyway i cannot import the heightmap back into L3DT i get the following error: CL3DTio_RAW_HF::LoadMapFile error: - fseek failed for file 'C:\new1 big.raw' i have looked up this fseek error but can't make heads or tails about it. In the tutorial you have to tile the map using photoshop or any program that can handle RAW format pasting your heightmap on a canvas three times the map size i'm using a map 16384x16384 after tiling ending up with a 4.5 gig file, you crop this down later on anyway the error occurs when i try to import the map back into L3DT after tiling it, maybe file is too big? i hope not. so please can any of you clever people assist me?