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DovahYol

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  1. I know there have been a lot of werewolf quest ideas and that mine is probably stupid and/or a pipe dream, but here goes. I've been thinking that perhaps, as someone who is a werewolf, you would be more in tune with nature and perhaps able to see animal spirits. These spirits would be found in random places and would give you special quests, upon completing each quest your werewolf form and powers could start to evolve. I was thinking the quests could be things like avenging a spirits death, finishing a quest the spirit could not, protecting sacred ground bandits, freeing enslaved animals from poachers, etc etc. With each successful quest you could become much more than a mere Werewolf. You could gain more powers, become faster and stronger, your appearance in beast form would change too. I kind of imagine the new form to look like a sort of streamlined werewolf with black or white flames/mist coming off of his forearms, back/mane and legs. Sort of like a Spirit Werewolf or whatever you'd call it. New powers like the ability to summon Spectral Wolves, summon spectral crows and gather Celestial Energy for special attacks. Like being able to shoot a stream of white flames from your mouth, shoot out crescent moon shaped blades of light from your mouth or even charge a ball of Celestial energy above your head while howling, to launch at your enemies. (Yes this sounds exactly like the Bijuu Dama (Tailed Beast Ball) from Naruto, cuz it is.) There would be a cool down period for the attacks and you would have to recharge your Celestial energy just like you would your magicka. I was also thinking that maybe you could do the quests in 2 different ways, good ways and bad ways. Good ways earns you good karma and you work to become a Guardian of Balance or you perform them in bad ways, betraying/killing the spirits and work your way to becoming a Bring of Chaos. Perhaps your physical form when in Beast Form could indicate your decisions, the color of your fur, the color of the flames/mist coming off of you. Maybe depending on which path you choose, you would gain an aura of peace or an aura of fear. Aura of peace keeps regular NPCs such as guards or townsfolk from attacking/fearing you while aura of fear makes most NPCs scared of you while guards and other brave warriors will attack you on sight. I know, it's a lot to ask for and probably really stupid.
  2. Maybe you could attain the calls by performing quests for animal spirits. Say you're walking through the woods and you see a ghost animal, you approach and it speaks to you in its animal tongue, but you can understand it. It asks you to help it perform certain quests, maybe kill those responsible for killing it and its family or perhaps its body was used to make armor for some bandit. You could find the bandit wearing the armor, kill them and take the armor to the spirit and burn it, thus setting the spirit free and granting you his or her power.
  3. I've always imagined something you could hold up to your eye, like a device shaped like an eagle or dragon's head, that had different lenses in it. The first lens magnifies by a certain amount, then another lens could magnify even more then another lens could be used that adds night eye or the ability to see auras. Be smaller than a telescope or monocular, could be customized to use different lenses, 2 for zooming, 1 enchanted and the enchanted lens could be used without zooming, in case you were already close enough to the enemy/place of interest. I'd like to also have an Eagle Eye spell or enchantment that could be put of bows/crossbows to allow to you to be more accurate from further away.
  4. I love Naruto, so I wouldn't mind seeing something like this. If someone did this, I'd like to see special throwing knives/arrows be part of it. The special knives/arrows could act as soul gems that are scripted to "copy" the NPCs ID into it. You would have to hit an NPC with one, then kill them and recover the said projectile. You could then equip that projectile again and throw it somewhere, even if just a few feet in front of you, then use the Edo Tensei spell which would revive any slain characters you have killed as long as their matching projectile was out of your inventory and on open ground. I'd love to see either a cloud of mist rise and settle revealing a coffin for each NPC revived, or to see the NPCs climbing out of the ground. Though it might be truer to the series if it required a living human sacrifice, then you would just have to launch one of the Soul Trapped projectiles at an NPC and hit them with it, then use the spell to transform them into the NPC(s) you wished to revive.
  5. Just a weird little idea I had, but I was thinking how cool it'd be if you could somehow get a set of skills/abilities to channel the spirits of certain animals/beasts which manifest themselves in the forms of auras around your character and enable them to perform feats that would otherwise not be possible. These would not last forever and would require a cool down period. I have been imagining things such as Aura of the Jaguar, Falcon, Bear, Tortoise, etc. Examples: Aura of the Jaguar: An aura that emits a growl and wraps around the player when summoned, giving them a jaguar shaped shroud and giving them a faster sprint and faster attack speed. Aura of the Bear: This would give the user stronger attacks that can deal knock back/knockdown effects but the attack speed is much slower, the aura also adds to your defense. Aura of the Tortoise/Elder Scrolls Equivalent: Would give you an aura that makes you less agile, but greatly increases your defense. Aura of the Falcon: This is my favorite and probably a pipe dream. This one would give you the ability to glide, you would be able to jump from a high area and glide through the sky. You could even perform swoops to increase your speed and even dive bomb enemies. I'm sure there are others who can tweak these ideas and come up with more aura ideas, but that's what I came up with so far. I'd like the ability to get these items to come as some sort of quest. Perhaps to obtain each animal aura you would have to complete certain challenges and/or fight the spirit(s) of said animal. Sorry for the weird/random ideas, haven't posted in a while and just thought this up for some reason.
  6. I'd like to see a race of Lion-Men, like Heinkel's beast form from FMA or Leomon from digimon.
  7. I'd rather see a race of Lion-Men, like Heinkel's beast form from FMA or Leomon from digimon.
  8. The camera angles do suck, you wanna show off the action, not the now-being-slain-enemy's legs. For the love of Talos fix the angles.
  9. Indeed it would be cool, now if we could just have a modder do it for us.
  10. How do you hotkey? Maybe it'll help a bit, but I still want the mod so that I can keep all my weapons on me, making them visible in third person view. i.e. Bow and quiver on my back, sword on my left side and dagger on right hip, shield on my left arm, just like it should be.
  11. +1 I wish the guy who did the nightingale prime would enhance his costume to cover the fingers.
  12. I'm tired of having to open up the menu to change weapons/spells or equip my bow, aren't you? I think we need to be able to have a set up on our character for multiple scenarios, instead of having to equip our sword/bows/axes/spells via the menu every time we're in a fight and we need to adapt. Here's what I'm thinking. Primary: would be your main weapon(s). Single Handed Weapon(s) stored on sides and BOTH visible if you dual wield. Two Handed stored on back, or side if variable. (Note: you can not have conflicting primaries such as single handed weapon(s) and a 2 handed weapon in this slot, it's one or the other(s). Defense: Your Shield of Choice, would equip it along with your single handed weapon of choice. Secondary: Think daggers and other short blades/knives. Also visible on your person. Bow: Your arrows are always on your back, unless you unequipped them, so why can't your bow of choice stay mounted on your back? Spell Left: Your spell of choice* Spell Right: Your spell of choice* * Spells could be changed on the fly pressing and holding down a button, let's say "X" and you could select by direction keys WASD or by using the mouse from 2 lists of spells, one on left for left and one on right for right, obviously. Opening this menu would "pause" the game. Potions Pouch/Knapsack: Would allow you sort your potions into a convenient pouch for you to consume in combat on the fly pressing a hot key for magicka, one for stamina and one for health. This pouch could be toggled to be visible on your character or toggled to be invisible. I know this probably has either been suggested before and probably needs a lot of work and will most likely require the creation kit, but I think it needs to be done. I'm so tired of having to pop open the menu during combat to get to the appropriate spell/weapon/etc to get the job done. Other notes: To simplify things, the primary button could just be set to be one weapon only, your main single handed weapon or your main 2 handed weapon and the secondary could be for single handed weapons of any kind, so pressing Primary Weapon and Secondary Weapon when both are single handed weapons would engage dual wielding. I honestly think that helps make it easier a bit. If anyone here is a bit better at clarifying/simplifying ideas, please feel free to do that so everyone can understand my rant.
  13. I wouldn't mind seeing gashes and deep cuts on bodies from someone we just impaled with out blades and put our ax half way through their skull. I'm wanting to play my own horror movie, but this is a Mature rated game, we need realistic physics for when we end someones life with prejudice, fury and sharp objects.
  14. I forgot about the butter/dragon flies. Still I don't remember seeing ants and all that other stuff.
  15. Why don't you see frogs and insects like that in Skyrim? Was he boasting about s*** that isn't there or was that another game entirely? I've yet to encounter anything smaller than a rabbit.
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