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CoolMatthew

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  1. Alright yeah, moving it to the VERY bottom of my load order fixed it. The map markers for the main cities are still hidden under the map but they are not doing crazy parallax anymore. It looks like this is intended and it does look fine so I'm all set. :smile: Thank you!
  2. LOL nice shot! Okay so I took what you guys said and used it as a starting point for some heavy Googling. AFAICT there are two things going on: 1) In vanilla Skyrim arrows fire a bit up so that at a certain distance it will hit at the crosshair. I think that this is like how an m16 is sighted so that the bullet arcs up through iron sights' line of sight at 30 meters and back down through the line of sight at 300 meters. (Like this.) I am not sure if my faster arrows mod is was making this worse by making the arrow arc higher and farther or not... 2) Vanilla Skyrim has some (at least) side to side auto aim that can mess up you leading by sending the arrow directly at a target instead of at where they are about to be like you were trying for. Also AFAICT both issues (and it is debatable if (1) is really an issue) can be corected with INI tweaks. Here is what I came up with: [General] sIntroSequence= ;Disables the intro sequence for a faster startup [Combat] fMagnetismObjLookingMult=0.0000 ;Disables auto aim fMagnetismObjHeadingMult=0.0000 fMagnetismObjStrafeHeadingMult=0.0000 fMagnetismLookingMult=0.0 fMagnetismHeadingMult=0.00 fMagnetismStrafeHeadingMult=0.0 fMagnetismStrafeBaseSpeed=350.0000 fMagnetismStrafeMaxDistance=750.0000 f1PArrowTiltUpAngle=0.7 ;Shift the point of aim to the center of the aiming reticule for arrows and crossbows. f3PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 [Actor] fVisibleNavmeshMoveDist=12288.0000 ;Increases the distance arrows can fly. I have not tested this but if it doesn't work I will post an update here.
  3. I'm having an issue where the main hold map icons are hidden behind the map. Also the map icons in the main holds (hidden or not) seem to be stuck in the background so that when they are centered they are fine but when off-center they are not in the right place. Here are some screenshots: http://puu.sh/8q2bR.jpg http://puu.sh/8q2cf.jpg List of mods I'm using: https://docs.google.com/document/d/1fKnJyljCz3dzB9LEr6k3vfURIYBteCLGq3aXKcP8tOk/pub My load order: Thank you for your time! :smile:
  4. I'm having trouble with my arrows not hitting where I aim. The error seems worse in first person, at least at short range. The autocorrect for range seems to be messed up. I'm guessing that that has something to do with the arrow speed increase in "Weapons and Armor Fixes - Remade". Honestly I would prefer the arrows to just shoot out in a straight line with no autocorrect but consistent performance would be fine either way. Here are some screenshots of me taking shots and where they landed: Third person at short range (which is fine): http://puu.sh/8pYj9.jpg http://puu.sh/8pYjR.jpg Third person at medium range (which is hitting high): http://puu.sh/8pYrn.jpg http://puu.sh/8pYrV.jpg First person at short range (which is hitting a bit high): http://puu.sh/8pYyj.jpg http://puu.sh/8pYyP.jpg First person at medium range (which is hitting high): http://puu.sh/8pYEb.jpg http://puu.sh/8pYEZ.jpg List of mods I'm using: https://docs.google.com/document/d/1fKnJyljCz3dzB9LEr6k3vfURIYBteCLGq3aXKcP8tOk/pub My load order: Thank you for your time! :smile: (I'm not even 100% sure this is not just vanilla behavior. In that case I would love a mod recommendation to fix the issue or remove the autocorrect for range altogether.)
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