Jump to content

plozaq

Premium Member
  • Posts

    3
  • Joined

  • Last visited

Nexus Mods Profile

About plozaq

plozaq's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. One thing I learned thats been useful is that all the scripts contained in the Archive are in psc format (which is original source) and so you can easily edit and customize these using something like notepad++ which can also be setup to compile your new edited script as a pex file which the game engine reads before a psc file. so you can then include the edited script in your mod and it will overwrite the original script. Also, even if you have no experience with scripts, don't be afraid to take a look at them as you'll find that a lot of it makes sense in a 'common sense' type way. I don't know much papyrus scripting myself but I was able to modify Immersive Amazing Follower Tweaks to create a vampire without the grey head bug and more like how Better Vampires does it with just an eye texture change and anding the needed keywords to be seen as a vamp and have their abilities. I didn't add any new script, I just used copy and paste to change things round in the scripts. If I can do it, anyone can lol. Good luck with your modding.
  2. thanks for the responce but could you give me some pointers on how to go about doing that. i am familiar enough with the ck to create a custom follower but am not sure about editing conditions on entries or how to create custom entries. my follower currently uses standard options eg: potentialfollowerfaction 0 and currentfollowerfaction -1. thanks again for your help.
  3. hi everyone, could someone please give me an example of a script that could be attached to a custom follower and would check the players current level and only offer the follow me dialogue if the level was above a certain threshold? any help would be greatly appreciated. thanks
×
×
  • Create New...