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thegeekofalltrades

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  1. What's the nittiest, grittiest, lowest-level information available about the xSE development process? Does the team or do any of the devs keep a dev blog? Has anyone done any good write-ups on how it's developed? I'm powerfully curious.
  2. I sure do hate that. I hate it so much that I made QuickDrop! Request fulfilled - I actually came to the idea separately, but found this thread when I was hunting around looking to see if anyone had already made it.
  3. Neither options worked. Thanks for the thoughts, though. I made a completely new plugin and my script is receiving OnItemAdded again. Just a Beth Bug, I guess. It'll be kind of a pain to have to rebuild the plugin from scratch, but fortunately it's not a big mod. UPDATE: A-ha, problem diagnosed. My quest has several empty aliases on it, and I hadn't checked them as "Optional," which was apparently just ruining everything.
  4. QuickDropPlayerScript is the script in question. Its contents are as shown above, but with "QuickDrop" in the place of "MyQuest."
  5. I'm making a mod in which a script attached to a player quest alias needs to receive the OnItemAdded event. It doesn't. Like, at all: Scriptname MyQuestPlayerScript Extends ReferenceAlias MyQuestScript Property MyQuest Auto Event OnInit() Debug.Notification("The player script is initialized.") EndEvent Event OnItemAdded(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akSourceContainer) Debug.Notification("OnItemAdded received.") EndEventThis script is attached to a quest alias force-filled with the player (Specific Reference: 'PlayerRef'). The MyQuestScript property is properly filled. When I start the game, I see the debug message from OnInit, suggesting that the script is there and it's properly initialized, but then I run around the room picking up items or I add items to the player with the console, and I never see the message from OnItemAdded. Previously, I had some actually useful logic in there, and it wasn't happening, either. The event just isn't being received, and I can't figure out why. Any thoughts?
  6. Do you by any chance have More Hotkeys Please installed? I ran into a similar-ish problem where my Shout/Power key completely disappeared from the game when I tried to use one of More Hotkeys Please's supplemental files (the Mouse Shout file). Also, there are no vendors in Skyrim who recharge weapons, afaik. You have to use soul gems. I recharge mine by hitting the Tab key - but then again, I've got all the default game keys swapped around, and I don't remember if Tab is what it is by default.
  7. My current character is a level 77 Bosmer archer and spellsword. I'm using SkyRe, too; together with the Dual Wield Parrying mod, it makes playing a spellsword character truly possible in Skyrim. This is the highest I've ever gotten a character, and I'm not bored of her yet. I'll probably create a new character when I run out of Skyrim to explore. Right now I've got a big chunk of the Reach left unexplored, and I haven't been to Solstheim yet (at all, actually, not just with this character). My favorite thing to do in Skyrim is just set out into the wilderness. So, when I run out of wilderness, I stop playing the character and put down Skyrim long enough for the world to get fresh again.
  8. I've also thought about whether it might be fun if you could create a whole party and then switch between them. Create three characters, control one of them, the other two get follower AI while you're not controlling them. Switch between them at will.
  9. I know you said you tried everything (and I read the whole thread; it really does seem like just about everything). The only thing we haven't heard much about is your system. All I know about it from the thread is that you run a GTX 690 and have defragged recently. Are your nVidia drivers up to date? How hot does your system run? Is it dust-filtered and/or dusted frequently? Do you run an up-to-date version of Windows? Do you run intrusive firewalls, antiviruses, or anti-spyware programs? Even knowing all that, I don't expect I'll be able to offer much help. I'm also not familiar with the minutiae and possible conflicts between many of the mods you're trying to run. Your system seems to be the last variable. EDIT: Also relevant. You may have said and I missed it, but: do you have the same stable->not-so-stable->unplayable arc when you play pure Vanilla Skyrim?
  10. I just had this exact same problem. I think the culprit is the More HotKeys Please mod, which I see you have installed. I like to shout using one of my mouse's thumb buttons, so I had installed the "Control Map -Controllers and Shout Mouse-" file over the top of default MHP installation, both in NMM. When I deactivated that control map file in NMM, my shout key showed back up in my controls menu. So far, MHP seems to be working fine, even though I'm shouting with a mouse key without using that second file.
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