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huginq3

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  1. I guess Mod Authors/ Mod Users do not frequent these forums much, or maybe the fact that this mod request is something no one really have no interest of at all. Oh well, back to search for new mods that can fit, or just use my AHK scripts and move conduits in to walls and make them invisible that way. That will work also :smile:
  2. Off course it is possible, remember, it is a game, so making textures more feminine will not affect the level of 'armor' it will have ;)
  3. Hello all, been searching a bit, but could not find a mod I have had in my head for a while now. That is those 'ugly' power conduits and power wires that hangs on out walls and kind of make your settlements look not so good anymore. Power conduits in some cases look correct when you go for a steam punk environment type of thing, but when you build up a house, room or a hole settlement in other, clean styles they are IMO an eyesore... So, I was thinking that maybe some mod author had made a mod that only show the power conduits and all the wire grids when you are in build mod, but I could not find anything at all. Not sure if anyone else is keen on the idea, but if possible it would clean up the environment a lot. If this mod exist, please redirect me with a link :wink: Other vice, as I am not a mod maker unfortunately the request is hereby set :wink: Not sure what more to say, I guess this should do, an invisible power conduit/ power wires mod! Erik
  4. Why yes ! Why should we pay for something that took hours and hours of work, hours and hours of learning and time a modder could have used to be a consumer instead of a creator ! In case you're wondering I'm answering that sarcastic as decent modding isn't something you fart out in a whim. This 'we need everything free' attitude is sickening, and a reason why I'm very skeptical about what custom meshes I'll be using for F4, Beth meshes I can kitbash to save myself the drama when some *censored* decides to steal it. (because I can't use kitbash on my portfolio, as it isn't 100% mine ) Obviously I'm pro paying for mods,this isn't something that won't happen, it just will. People are spending more and more into their mods and the quality has skyrocked from Oblivion to Skyrim, this community has some of the most impressive work all around. However they have to be 'stand alone' mods, I know this eliminates the more complex mods but I imagine if you go build your mod on FO4E things just get complicated with payments, credits and copyrigths. Let me ask you this, what if I pay for a mod, and as most mods in here get no support or updates or patches after a while because that paid modder don't have the time, the skill or simply just got tired of making this mod? What then? What will we be paying for really? What is this really then? A mandatory donation? FYI: I have no issues donating money to a modder for a great mod that actually work, will be supported till the vanilla version got to the final stage were it will no longer get patched anymore and we know the mod will work as long as we want . What I am saying, when all of those issues are taking care of, I will most likely support paid mods. BUT: As it is now, being a premium member in here, tested som mods, and having more or less issues with all mods, as in: Checking if that mod is compatible with this mod, be sure to check if this will work with this mod etc etc. Thing is, the overall quality of mods need to have a much tighter quality program to make sure they will work and that the consumer actually get what he get the impression he/ her is paying for. It will be a totally other ball game if you go the paid way with this, and many modders also put up warnings that I will not take request to make my mod compatible with this or that mod, basically saying I do this for my own pleasure but I do give you access to it. Not all though, but it is for sure some of the issues that needs to be addressed before this is a real thing to consider. What about the support? You can not just deny people with issues then? Right? So, many will now think I am against this, I am not, in fact, I think this can be the solution to more quality mods for sure, but somebody need to police the part were the customer get what they are paying for... Ok, don't shoot me now, I wrote this in the best interest of both parties, I hope you (all) see that trough my crappy Engrsih :P
  5. Installing Mods using Nexus Mod Manager (NMM)
  6. Hello there, a couple things comes to mind: You are saying you run the survival beta, are you sure the mod are compatible with the survival beta? (I'm not a modder, but this might be the culprit) Are the mods still compatible with 1.5 of FO4? I guess they where working on 1.5 before right? And if you just 'downgraded' Windows OS from 10 to 7 (If you can do that..?), that might give you issues for sure.Seems strange you would get issues using Win 10 though, and if you had issues before and went the way to downgrade I am sure you have or have some issues with the stability with your system? Win 10 should by now work flawlessly on most systems TB, but you might have other reasons for doing so. Just my two cents here, far from any expert beyond that, but I thought I would try to see it with fresh eyes.. Good luck though!
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