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Ark0th

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Everything posted by Ark0th

  1. AgonyOfLife, I love you. This worked, I did have scriptdragon installed but its version 1.5.24 - I disabled it and now it works fine again. Sometimes the simple solutions are the ones overlooked.. thanks again!
  2. Hey, thanks for the reply. I did just try what you suggested but to no avail. I am in the process of cleaning my registry at the moment. I just don't understand what could have gotten corrupted since I didn't change anything from when it worked to when it didn't work. Oh well, damn computers..
  3. Hi everyone. I've been playing TESV for a while now with mods with no issues that couldn't be resolved either by mod order or disabling uninstalling mods. However, this morning when I launched TESV windows gave me this error "Skyrim has stopped working" after hitting play from the launcher. I had made no changes from the previous night, in which the game was working fine. I have tried restarting computer, checking the integrity of the game cache, system restores, pretty much everything except a full blown re-installation of Skyrim. I will be trying that soon, but I've read from the sparse information online that many with this problem reinstalling doesn't fix it. Here is the event viewer log: Faulting application TESV.exe, version 1.5.26.0, time stamp 0x4f6c9333, faulting module kernel32.dll, version 6.0.6002.18449, time stamp 0x4da47a32, exception code 0xc0000005, fault offset 0x00012567, process id 0x514, application start time 0x01cd0dec302158bf. with the faulting module as kernel32.dll, it leaves me to believe that something is corrupted unrelated to Skyrim? I dunno, that's why I'm asking for help. Please help, I would like to be able to keep playing this amazing game :( Thank you all in advance.
  4. Wilds of Skyrim has some of these issues with languages, especially Italian.
  5. Hi everyone, please forgive me if I am posting under the wrong forum. I downloaded a mod called "Vault of Shadow" it basically adds a basement to Riften Honeyside house. My problem is that the mannequins inside the new basement area ( it loads into a new area through a trapdoor ) keep resetting with their equipment. I've tried mods that fix mannequins specifically, but that doesn't work. The mannequins reset when it seems that the cell resets. Once you go into the basement, there is a door to open that leads into the main room. I always leave the door open and I notice when the cell reset because the door is then closed when I enter the basement. Every time the door is closed, the mannequins reset. I can only think that the entire cell keep resetting and I don't know how to prevent it from doing so. Bottom like is that I don't think the mannequins are at fault as much as the actual resetting of the entire room. Any thoughts or ideas? For any creation kit fixes, please describe in detail as I am very new at the kit. Thanks so much in advance!
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