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ALittleBird

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Posts posted by ALittleBird

  1. I think it's kind of cool to have to different mods with sort of the same idea. About yours, I really like the idea of being hunted down when you're either a Werewolf or a Vampire. And a whole questline to destroy the Vigilants sounds pretty interesting. I'm going to keep an eye on both this and Artistdude's mod. And download them both ofcourse.
  2. This seems really promising. Not really the medieval-kinda style of the TES of course, but I like the story behind it all. Seems convincing enough for me.

    But you using stuff from Fallout New Vegas, I don't think that's going to work. You mean, like the guy above me said. Porting assets from one game to another, I don't think that will be appreciated.

    But I sure hope you work it out. Because this is something I'm definitely looking forward to.

  3. Hi there.

    I currently am doing a quest for Skjor. I had to retrieve a bow from a cave, but when I got back to Skjor, he just wasn't there. Maybe he was somehow disabled, but I don't know how to enable him. Any ideas?

  4. I don't know if it has been said or not but unless anyone else hasn't noticed, the dragons in this game aren't dragons they are wyverns. If you are making a four legged version without wings, what you should do is add wings, and then make it the true dragon and move the existing dragons to wyverns.

     

    Pretty much what I am saying is make dragons dragons and the already in game creatures wyverns as they should be. Just a thought... :D

     

    http://en.wikipedia.org/wiki/Wyvern

     

    http://en.wikipedia.org/wiki/Dragon

     

     

    As you can see from reading wiki, it proves my point ^_^

     

    4 legs, 2 wings=dragon, 2 legs 2 wing/arms= wyvern

     

    This has already been said.

  5. You know about this mod? http://www.thenexusforums.com/index.php?/topic/480585-dragon-riders-of-skyrim-an-eragoninheritance-based-mod/page__p__3932547__hl__inheritance__fromsearch__1#entry3932547

    Maybe you could work together, or something, to make the best Eragon mod (I'm an Inheritance fan myself), I don't know. Although I believe his mod aims to get Dragonriders and quests involving them as a mod, and you aim to remake the whole of Alagaesia. But just pointing out his mod is there.

  6. Have you tried the Elder Scrolls Construction Set Wiki Beginner's Guide? It's for Oblivion's CS, but it will be pretty useful once Skyrim's CK comes out, which will be, I hope, pretty much the same deal. If you don't have Oblivion and/or it's CS or you don't want to wait until (the end of) January, I'm afraid I can't help you.
  7. Hmm, it would be really interesting if this mod had a second chapter, one that extends the Aldmeri Dominion invasion. Say by chance that the elves in Morrowind had discovered a new, secretive Dwemer chamber that holds blueprints for prototype flying mechanisms. If the Aldmeri get those and load a number of ballistas on them, it'll even out the odds a bit.

     

    This sounds amazing.

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