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Posts posted by dlwngjs122
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I also tried at self spell, but still didn't work as same as the aimed spell. That means the script is not well applied. But thanks for the effort anyway ;)
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Scriptname AAAnewscript001 extends activemagiceffect
Spell Property AAAdummyspell001 Auto
Event OnEffectStart(Actor akTarget, Actor akCaster)
Game.GetPlayer().AddSpell(AAAdummyspell001)
EndEvent
This is what I tried after the akCaster didn't work. I set the dummymagiceffect to constant,self, and set the dummyspell to ability, but still in the game when I cast the fireblast no magic effect occurs.. no dummymagiceffects, no dummyspells,
The script saved fine, but I don't understand why the magic effect doesn't occur. The script is made in the magic effect of fireblast, and it's correct right?
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Spell Property AAAdummyspell001 Auto
Event OnEffectStart(Actor akTarget, Actor akCaster)
AAAdummyspell001.cast(akCaster)
EndEvent
This is what I tried. AAAdummyspell001 is self delivery spell I made for my aimed spell. The script saved fine, but didn't do anything ingame. Anyone see the problem.?
[LE] Adding Self Delivery Effect to Aimed Spell
in Creation Kit and Modders
Posted
I figured it out. FINALLY DONE!!!
The problem was Edit Property!! At the magic effect script I had to right click my script and edit property to link the written spell to the real spell in the data file!!!
Thank you!!!!