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NeanoExtendo

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  1. During the pre-war sequence, you get to choose which magazines your character reads on the regular. A single prompt would suffice, making you choose one of the following: -Astoundingly Awesome Tales +5% damage against Mirelurks, Supermutants and Ghouls +5% damage for the Alien Blaster, Cryolator and scoped weapons +5% damage at night +5 Action Points +5 Poison and Radiation Resistance 5% less damage from robots Regenerate 1 point of health per real life minute Dogmeat permanently takes 10% less damage RadAway heals +5% radiation damage TL;DR: slightly better at fighting -Grognak the Barbarian +50% critical damage using melee or unarmed weapons -Guns and Bullets +50% critical damage using ballistic weapons -Tesla Science Magazine +45% critcial damage using energy weapons -Live & Love +10 companion health +5% companion damage +10 companion carry weight +5 companion Damage Resistance and Energy Resistance +5% damage for robot companions +5% XP while adventuring with a companion +25% XP from speech checks +1 Luck from alcohol when traveling with a companion TL;DR: better companions -Massachusetts Surgical Journal +18% limb damage -Tales of a Junktown Jerky Vendor +24% discount at all vendors -Tumblers Today Way better at lockpicking -U.S. Covert Operations Manual Way better at sneaking -Unstoppables +5% chance to avoid all damage from an attack -Wasteland Survival Guide +50% health from fruits, vegetables, irradiated packaged food and drink +10% discount from food and drink vendors More meat from animal kills 5% less damage from insects and melee attacks +25% swimming speed New decoration items in workshop settlements Diamond City marked on your map TL;DR: better food When you come out of the vault, there is a box full of all the issues of that magazine series in your Sanctuary home.
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