How? In MODL I clicked "Set data from file" then clicked on my .nif file then clicked "save" and then TESsnip freezes Where i was wrong? PS: I try to change model of Ebony Mail I'm with Haridas, after I double click the MODL, how do I add the model path? I tried manually typing it, it doesn't work in game. When I try to press "set data from file" and assign the custom mesh from there, the window displaying the hex value goes haywire and my TesSnip freezes after this. I'm getting the feeling there may be some more steps involved than what is described in the opening page. Could someone please elaborate a bit more on the process of reassigning custom meshes? In a manner that a noob might understand if you please.. Thanks in advance same here ... how do you set the correct path for the MODL following i3vdone tessnip plugins guide i can get my item in game and see it but its just the original item that i used as a test and not the custom meshes/testure or item that i wanted it to be .. i dont know how to to point my MODL to the correct path of my meshes/texture .. i already have my meshes and texture in the data folder .. using nifskope i can see my meshes but they're not color .. just grey .. are they suppose to be color? .. thx