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instyne49

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Posts posted by instyne49

  1. It's a lot simpler to just go there first. The quest usually starts after you discover Abernathy Farm and talk to old man Abernathy. I'm not sure how long it is before Preston will finally send you. I've done play throughs where I don't even hit Concord until most settlements are already up and running. It doesn't change the game that much, and can be more interesting.

  2. There are now officially 4 of us commenting. I notice that the three top ages staring at age 51 each have two votes. It should be interesting to see how the chart fills out in the near future. I would like to thank you, Miss Dr. Sir Inquisitor for taking the time to remake this project.


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    ah Calvin and Hobs love them. Dilbert is better but I do like em.

     

    Dilbert. Alright!!!

     

    I still have a set of 3 1/2 inch floppies for the computer software Dilbert Daily calendar. I was turning the corner at 49 when I bought it. That was back when Microsoft Windows 98 Second Edition came out.

     

     

    And we hear from another of the dinosaurs ... who said we went extinct, eh Paga!!

     

    I think I could dig up some Win 3.1 and 3.11 disks if you want, and probably a couple or three DOS versions will be in the same box tucked away somewhere in the dark recesses of the Striker Manor.

     

    I have original copies of win 95 and two machines that could potentially run them if I put a new mos battery in. Actually if you don't count 3.1 and earlier I have physical copies of everything except Windows Vista. But then I also have the original GameCube with controllers and the Prince of Persia series and a couple of Zelda games.

  4.  

    Message them

    That's not helpful since they had their account deleted.

     

     

     

     

    you'd have to ask the mod author about it. We can't do anything with their mod without their permission.

    Any idea how to get in touch with them?

     

    I checked on Bethesda mods page and found 4 mods by putting his name in the search box. Unless you're on xbox or ps4 they probably won't help, although you might be able to contact this person there.

     

    Thank you, I will check that site.

     

    Update: Does not appear to be the same person on there, they just ported his mods over and sadly I do not see the mod I am hen you have two options that are available. looking for on there either :sad:

     

  5. USS Constitution Player Home - With Workshop, https://www.nexusmods.com/fallout4/mods/44579 ,

    USS Eden Aircraft Carrier Settlement n' USS Iowa Battleship, https://www.nexusmods.com/fallout4/mods/41792 ,

    USS Constitution Resurrected, https://www.nexusmods.com/fallout4/mods/23375, And almost close enough.

    USS constitution at the Castle, https://www.nexusmods.com/fallout4/mods/9726 There just aren't very many choices, these were what I could find. 1 placeable, 1 traveler and two fixed, sort of near the airport.

     

  6. I started playing Fallout 76 in July, this after logging 2100 hours in FO4. I know what your talking about, it confounds me that so many creatures from 76 died off before FO4 starts. Hopefully we can find out why scorch beasts mole miners, the gallynastor and several other monsters couldn't survive for 150 years. Todd Howard owes us an explanation.

  7.  

    you'd have to ask the mod author about it. We can't do anything with their mod without their permission.

    Any idea how to get in touch with them?

     

    I checked on Bethesda mods page and found 4 mods by putting his name in the search box. Unless you're on xbox or ps4 they probably won't help, although you might be able to contact this person there.

  8. I've used this mod for several years. It has most of the robots, the ones that can speak anyway. There are some markers that can be put down to assign specific areas. They will also temporarily leave their home area to attack intruders. Finch farm is an example, it has the water plant on one side and Saugus Ironworks on the other. The robots will activity defend both directions. Country Crossing is another, with the Military Training building fairly close. I've had Assaultrons go all the way over to take out ghouls, then return back home. I used to hate the popup saying a settlement was under attack, but with Robot Home Defense, getting the message that it was successfully defended a few minutes later. It's not for everybody, but I always use it.

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    I went to the Nexus mods page and typed in " spawn " I got 102 results. Way too many for me to list. Give it a shot, several looked like something you might want.

    I went through the list and none of them do what I am asking. I just want to add four extra hostile raiders in the museum without having to use console commands. I can resurrect to get thru the quest, but why not just fix it?

     

    I'm not a Modder so can't answer that question. Have you tried the mod that repairs the destroyed part of the museum? I can't remember if that adds more NPC's or not.

  10. Most shooter games have this, I'm sure FO4 does too because of game physics, you can see this because different guns have different effects at a given distance, which means the game already uses distance. This seems more like having to make a game effect visible. Sadly I can't do it, but hopefully someone that can will see your request and do something. This would be a great addition to the Mod Configuration Menu.

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    While I think having a Liberty Prime with Trump's lines would be hilarious I don't think the Nexus would allow it. There was a Trump companion mod on the Nexus some time ago but we got some cock and bull story about the legal troubles using Trump's voice files and it ended up being removed. I think the Nexus admins just hate Trump and they wouldn't stand for a mod like this.

     

    Rational, thinking people who know history hate Trump.

     

    Rational thinking people who remember history, are scared for our country.

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