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pgorbas

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    Skyrim

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  1. …great, but it doesn't give me a clue which mod is trying to load it?? Can I get any help removing this popup? I can just click "No" and everything seams to run fine, not 100% stable, but OK if I save often enough.
  2. I have found what may be a important Mod, but evidently the author has turned off both Forum entry and Bug entry responses. (IMHO They should NOT have the ability to turn off or delete the Forums) So there was no easy way to query the author, or anyone else, about this mod or determine if the mod has been abandoned. When I tried to send a message to the author, I got this error: The member aers can not use the messaging system evidently leaving me no way of contacting anyone regarding this mod. Is this a flaw in Nexus Mods website. If the Author is blocking all communication then that means they have abandoned the mod and the error message should, in my humble opinion , reflect the fact that the mod has been abandoned.
  3. This is the command that got Lydia to follow me again, She would just stand there, dialog always says "Follow me" and she always says "I've been waiting for you" - but the status neve changed. The console command worked like a charm!
  4. I am encountering a bug where the screen is completely black when I exit a building. I can recover, bring the screen back on, simply by opening and closing the map. Still it is a pain to have to do this. Is there a fix?
  5. I admit I don't know a great deal about mods other then I have been trying to get a steam bought Skrim SE to run with a lot of mods, thinking it would be easier than AE, but for a week have had no luck. I tried disabling All the Mods in MO2, and started enabling them one at a time and testing by running game up to character creation. When it crashed, and it would usually crash by the time the intro cart ride started, I'd disable the last mod I enabled and move to my next one. I went through my list of 40 mods this way and started a game from scratch. No matter what I did next, the game would advance to where the players head is about to be chopped off then the game crashed with no error. At this point even disabling all the mods again didn't help. Even launching from steam and not using the SKBE64 loader still crashed a new game at the beheading screen. In desperation I Uninstalled Skrim SE through Steam, then deleted all the remnants and deleted all the skyrim mods. Then re-installed from steam. The completely unmoded game will get past the beheading scene, but I don't know how to start applying mods again. Do you have any suggestions on how I should start modding Skyrim SE such as order to apply mods? How far into the story do I need to run a game before I know it is not going to crash in the next scene?
  6. I would like to see NPC's of all sizes and shapes and ages - is there any mod that will do this? Most everyone looks the same!
  7. This form seams to have a decent, full function editor, but the same can not be said for the comments in the Mod section - that appears to be a very poor text only editor without even the ability to add a pic or a link, Can we get the editor used here in the mod comment section as well??
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