I have a slightly different problem with the CK. I want to add a combat track that will only play when I attack a specific type of creature. In theory I should be able to do this simply by adding a custom condition to my music track. The problem I have is that if I make any change whatsoever to a music file's play "Conditions" settings, the CK will CTD as soon as i try to save my mod. For example, in the CK, select a music track (eg. Combat01) and click the Conditions tab. The default Combat01 track already has a condition set that it won't play if the player's combat target is a dragon. If you make any edit to this condition (such as changing the keyword argument from "dragon" to another creature type), or try to add a new condition, the CK will crash when you try to save the mod, and all the changes will be lost :( Edit: these bugs have been fixed in the latest CK :thumbsup: