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redrakiton125

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Posts posted by redrakiton125

  1. You can learn nordic smithing, forsworn smithing and a couple more can't remember them.So to learn to smith nordic weapons and armor all you have to do is go to a forge and have in the inventory a nordic item.When you use the forge you will see learn nordic smithing.

     

    Also when you ask questions about any interface or mod that uses an mcm, it would be good to post screenshots with your exact problems.

  2. Yeah Donate doesnt have any requirements its just support your program.

     

     

    Its seems so tricky and risky to add Donation, wherethere is in Streaming,twitch,patreon,etc.

    when you had perhaps some big donation, game resource will ask you comission or some people will pretend to be.

     

    Any donation should be cautious, thus said "there is no such thing a free lunch"

    mostly loyal fans just give it away the money and try to not to disappointing them :geek:

    I don't plan to disappoint anyone. I am a story teller that likes stories more then 80% more blood mods.

    The blood modes are easy to make, but to create a story is harder and you also take your own emotions and show them to the world.

     

    So I am asking you after you read the following draft, if you would be disappointed with a mod that is based on the next story?

     

    Daoris the Sword of Light

     

    The sword was forged a long time ago, in era that few can remember, in a time when Nordics valued magic and praise those who had power of the mind, instead wielding a sword.

    The saying in that time was:”That any warrior can wield a sword, but few can learn the mysteries of the mind”.

    That were the good old days, when Mages could practice there art and help people around them.

    All though a lot of people had talent with magic, few could rival the power that the masters of time weave. They could see the ancient pasts and even the distant features.

    So as they looked through the veils of time they saw the beginning of an era where darkness will spread and corrupt this world.

    Also this era will not see magic as art of light and mages would be considered evil and dangerous to this world.

    After this vision they hurried to the high Counselors of magic, together they searched for a solution, so that the light will not fade from this world.

    After months of ideas and plans they found the answer, they would create a sword using the most talented arcane smiths in all the land.

    So the sword was made of holy light and gold and was ready by dawn, but the mages still had one problem the sword may get corrupted by the evil that was about to come over the land.

    As they pondered this idea, one sorceress stood forward and said that she would become the sword’s guardian.

    She took an oath that, she would never let the sword get corrupted by evil or wielded for dark deeds.

    The Oath was made and to be protected of all evil she would be sealed inside the sword in a palace, that would keep evil forever at bay.

    Not moment to soon the sorceress and the castle were put in the sword and now the sword needed a name, so that neither human or good could destroy this mighty sword.

    The name was chosen at dawn on first light of shining sun, blade will be called:”Daoris”- The sword of light.

    As all the mages celebrated this victory and the creation of this sword, one young mage apprentice whispered to him self:”How would the guardian live for eras, in the wait for the one chosen, that should not be revealed?”

    This whispered was heard like a thum in that great hall, silencing the whole room with just this one question.

    The silence was becoming unbearable, and after a while an old mage from the back of the room stood forward.

    He was walking slowly his years have talken there toll on him but his power was not in his muscles but in his mind and with just one word he transformed him self into a much younger mage that said the following:

    “My power is my mind and my words are my weapons, the guardian of the sword will remain immortal, as long she would remain in the castle”.

    Without any more words he used his magic to enchant the castle walls with his ancient spells.

    The other mages ask all like they were in a group: “What will happen to the guardian of the sword, if she will leave this castle?”

    But the mage disappear in thin air before the other could finish there question.

    So no one knows what destiny will await the guardian of the sword.

     

    Credit:redrakiton125 - story

  3. Ok,

     

    So let's discuss about problems first then, about how you can achieve this.

     

    The first thing you will have to take into account is: COMPATIBILITY with other mods- difficult on what you want to implement.

     

    Perk trees-- problems Perkus maximus, etc, custom ingriedients, weapons with effects, a lot of checking if a animal is tamed or not, start quests- stop quests,don't' do a repetitive checking after every 5 minutes,script lag, vanilla cells overwrite, SKSE, MCM menu, animal mods.

     

    Think about all this and if you still want to make the mod, then do this

     

    Learn to use:

    AI packages

    Followers

    Quests

    Respawn

    Perk trees

    Magic effects

    Blender or 3dsMax

    Retexture

    Form lists

    Watch over the Frostfall mod code, talk with the author and ask him certain things(you will have a better chance if you will make your mod forever free)

    Also mod resources to add certain 3d models

     

    At the end one big idea, you can use the bend will shout script to adapt to your needs, but keep in mind that you may need to add animations to each new creature you want to tame and actions like attack.

     

    Have a nice day

  4. OK, then.

     

    Let's get you on the right track, what do you know about Skyrim modding and would you like to use Visual sliders progress for the taming process?

     

    Also do you want to make it available for SSE(Skyrim special edition users)?

     

    After you will answer this questions, I can offer you more guides.

  5. Hi,

     

    I am leaving The Hunt for Daoris, modding team and also the role of the leader I had in that team.

     

    My decision came after I seen some members of the team want something else and have a very different vision of what this mod was supposed to be.

     

    The new mod I am developing is Daoris The Path of Light.

     

    This forum thread will be the place where I put all the updates for this new mod.

     

    Any: questions,suggestions,ideas, please write them below and i will answer them when I have time.

     

    Thank you

  6. We are searching for lore writers and quest writers for our mod The Hunt for Daoris.

     

    Anyone can join our modding team, for us the experience or inexperience is not an important thing, we are more interested that the new writers or writer that will join the team can accept the following rules

     

    https://www.darkcreations.org/forums/topic/10939-team-rules/.

     

    Here is a short preview of the history of the island we are working on:

     

    From the time of dawn, elves and men fought for this land but none of them could have it whole. The men took over the north of the island called it Jorn’s fall as tribute for their leader, while the elves took the west-south. In order to fend off the men, the elves casted a spell of mist and snow on their land making it unbearable for men to fight let alone venture in such climates. What the elves didn’t know is that the spell caused their land to drift apart from the land of men.

     

    The elves wasn’t ready for the cold and icy land that they were now on, and so they began to perish one by one from diseases, hunger and wild animals. Ages later all that have remained of the elves were the dead remains left to protect their ancestor’s home.

     

    Every wonderer who tried setting foot on this accursed island was trapped in there never to be seen and so the island earned its name “durgol” or “the cursed land”.

    Short after the elves were gone men came and tried to inhibit the land of elves, but couldn’t succeed due to the harsh climates and so they named it “Sigrid’s Forst” or “Frost’s victory”.

    Although the battle is long gone the curse still rages on as Sigrid's frost, former region of elves, is frozen in time, uninhabitable for men and woe for any adventurers seeking treasures.

     

     

    Made by redrakiton125 and TheSilverHawk

     

    If you like to join our team please provide a sample using our current lore, continue what we started here so that we can see your style of writing.

     

    Thank you

     

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